This project was selected to represent MIT at the Microsoft Design Expo 2020 on ‘Healthier Futures.’ iNonymizeA tele-mental health p...
The environmental conditions of prolonged spaceflight pose significant psychological risks for astronauts. In particular, crews of future...
Appropriate and adaptive treatment plans are challenging in Parkinson’s disease for several reasons. parkinsAI models drug response...
dementAI is an open-source platform for modeling risk stratification of Alzheimer's dementia using spontaneous speech through ...
What Is TDI?Targeted Dream Incubation is a method for guiding dreams towards specific themes. It is a proposal both magnetic and unl...
“Don’t touch your face” is seemingly simple advice. Since coronaviruses are stable for days on many surfaces, a person can get COVID-19 b...
Regular disinfection of hands and frequently touched surfaces is a critical factor in preventing the spread of infectious diseases and di...
Wearable Reasoner: Towards Enhanced Human Rationality Through A Wearable Device With An Explainable AI AssistantHuman judgments and decis...
We envision that a close-to-nose interface could be used as a complementary or alternative wearable method to nasal cannulas or mask...
Serosa III is a wearable electrode patch that records gastric activity. It reduces the size of the interface and incorporates high-resolu...
Serosa II is a hydrogel electrode waistband to measure gastrointestinal signals. We sought to create an interface can be worn for long pe...
Serosa records gastrointestinal (stomach and intestinal) signals. Serosa aims for cognitive enhancement via the mind-gut connection by ai...
“Us” aims to help people develop their sense of empathy. It uses machine learning to analyze interlocutors’ signals (e.g., tone of voice,...
Today’s assistive communication devices are far from perfect. Using state of the art small, wearable sensors and powerful machine learnin...
Several research projects have recently explored the use of physiological sensors such as electroencephalography (EEG - brain activity) o...
NeuroKnit is the interplay between the physical and virtual that is explored in response to the current lack of culture, expression, and ...
The lotus flower is an ancient symbol that has been associated with spiritual awakening or enlightenment.In yoga and meditation, the lot...
Plants can sense the environment, other living entities and regenerate, actuate or grow in response. Our interaction and communicati...
Lab on Body, Synthetic Biology, and Bio-Digital Systems for Health and Human Enhancement
MoveU is a wearable vestibular stimulation device for providing proprioceptive haptic feedback in virtual reality (VR). The device ...
Wearables are being widely researched for monitoring individual's health and wellbeing. Current generation wearable devices sense an indi...
Living Bits : Opportunities and Challenges for Integrating Living Microorganisms in Human-Computer InteractionThere are trillions of livi...
Elowan is a cybernetic lifeform, a plant in direct dialogue with a machine. Using its own internal electrical signals, the plant is inter...
Wearable Wisdom: An Intelligent Audio-Based System for Mediating Wisdom and AdviceHaving good mentors and role models is important for pe...
We are working to build technology that interfaces with the sleeping mind. As the dreamer descends into sleep, we track different sl...
NeverMind is an interface and application designed to support human memory. We combine the memory palace memorization method with augment...
A wearable olfactory display that monitors cardio-respiratory information with the aspiration to support mental wellbeing.BioEssence is a...
Virtual and augmented reality headsets are unique as they have access to our facial area, an area that presents an excellent opportunity ...
There are currently UROP openings for this project. All the details available via the link: https://www.braini.io/j...
Peoples' mindsets, meaning their beliefs about their own intellectual abilities, affect their effort and thereby their performance on tas...
Temperature influences our perception and cognition both consciously and subconsciously. These effects are rooted in our bodily experienc...
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with mach...
Exploring contextual multimodal cues as memory aids Objective We are exploring the potential of proximity-triggered contextual ...
Discreet Teeth Gestures for Mobile Device InteractionByte.it is a miniaturized, discreet interface that uses teeth gestures for hands-fre...
Fluxa is a compact wearable device that exploits body movements, as well as the visual effects of persistence of vision (POV), ...
We explore an art form where machines take on an essential role in the aesthetics and processes of the creation. Our main theme can be su...
Real-time collaborative self-expression in virtual reality
The sense of smell is perhaps the most pervasive of all senses, but it is also one of the least understood and least exploited in HCI. We...
We present PsychicVR, a proof-of-concept system that integrates a brain-computer interface device and virtual reality headset to improve ...
WATCH is a system that attempts to measure the possible influence that a new time-management interface will have on improving the habits ...
Mental wellbeing is intimately tied to both social support and physical activity. The Challenge is a tool aimed at promoting social conne...
The rise in wearable devices and the desire to quantify various aspects of everyday activities has provided the opportunity to offer just...
We are developing a new and exciting tool for expression in paint, combining technology and art to bring together the physical and the vi...
We present an augmented handheld airbrush that allows unskilled painters to experience the art of spray painting. Inspired by similar sma...
Scanner Grabber is a digital police scanner that enables reporters to record, playback, and export audio, as well as archive public safet...
In physics education, virtual simulations have given us the ability to show and explain phenomena that are otherwise invisible to the nak...
2D screens, even stereoscopic ones, limit our ability to interact with and collaborate on 3D data. We believe that an augmented reality s...
We are developing a very intuitive and interactive platform to make complex information--especially science, technology, engineering, and...
Our hectic and increasingly digital lives can have a negative effect on our health and wellbeing. Some authors have argued that we social...
Move Your Glass is an app built using the JavaScript-based Wearscript library to communicate with the native sensors and camera on the de...