banking and finance
neural interfacing and control
internet of things
point of care
sports and fitness
natural language processing
Looking beyond smart cities
A new curriculum has been designed by MIT researchers and collaborators to teach middle school students about artificial intelligence.
The following Media Lab students joined the MIT India Initiative in Mumbai for this workshop.
Designing systems for cognitive enhancement
MIT Quest for Intelligence shares AI-focused UROP projects, including senior Nicole Thumma's work with the Personal Robots group.
Could a social robot collaboratively exchange stories with children as a peer and help improve their linguistic and storytelling skills? ...
Promoting deeper learning and understanding in human networks
StoryBlocks aims to promote creative expression, literacy development, and social-emotional development through storytelling for children...
How to Train Your Robot Companion is a curriculum for students in 5-8th grade to explore artificial intelligence and ethics. In this cour...
Advance human wellbeing by developing new ways to communicate, understand, and respond to emotion
ScratchJr makes coding accessible to younger children (ages 5-7), enabling them to program their own interactive stories, games, and anim...
Alum Marina Bers on Seymour Papert, STEM, Kibo, and Scratch Jr.
Creating scalable technologies that evolve with user inventiveness
Cultivating wisdom through evolutionary and ecological engineering
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
Can robots help teachers improve classroom learning?
The Jibo Research Platform is an in-the-field deployable Social Robotics experimentation and data collection infrastructure. Built upon t...
"I don’t think that AI will have fulfilled its full potential unless it can help us unlock human potential.”
Tega is a new robot platform designed to support long-term, in-home interactions with children, with applications in early-literacy educa...
The Duct Tape Network (DTN) is a series of fun, hands-on maker clubs that encourage young children (ages 7-10) to use cardboard, tape, wo...
Designed at MIT and tested by kids ages 9 through 14, it shows how exposing kids to technology fosters their interest in STEM.
MIT researchers and collaborators have developed an open-source curriculum to teach young students about ethics and artificial intelligence.
Labber Hae Won Park talks to NBC News Learn about how social robots can help children develop language skills.
Scratch Mondays is an initiative to share the Scratch Day spirit to schools in Brazil. After having a big Scratch Day event in 2018...
Promoters show off promising applications of the technology, but AI is not changing the world quite yet
Peoples' mindsets, meaning their beliefs about their own intellectual abilities, affect their effort and thereby their performance on tas...
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary composi...
Engaging people in creative learning experiences
The LEGO Wayfinder project combines LEGO, robotics, and seawater into a playground of project-based learning and citizen science for budd...
Enhancing human physical capability
Scratch BlockArt is an experimental visualization tool designed to let children discover their own computational patterns on Scratch. Exi...
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally ...
Creating long-term interpersonal interaction and shared experiences with social robots Many of our current projects explore the use ...
Emotion recognition modeled as a goal-directed process!
A social robot modifies its behavior to change what you think about it!
Scratch is a programming language and online community that makes it easy to create your own interactive stories, games, and animations—a...
Understanding social-emotional behaviors in storytelling interactions plays a critical role in the development of interactive and educati...
A new curriculum that helps children understand how algorithms are designed will keep them safe and motivate them to help shape the future.
Building socially engaging robots and interactive technologies to help people live healthier lives, connect with others, and learn better
Blakeley Payne and Cynthia Breazeal discuss Blakeley’s open source AI curriculum for middle school students.
How to build intelligent music systems out of interacting audio-processing agents.
My latest research in Cynthia Breazeal's Personal Robots group has been on relational technology.
How do we raise conscientious consumers and designers of AI?Children today live in the age of artificial intelligence. On average, US chi...
This summer, the Personal Robots group will be hosting a week-long workshop at the MIT Media Lab to teach kids about AI and ethics!
How can we add the missing "T" and "E" in preschool STEAM education?
SPRING is a custom-built hardware and software platform for children with neuro-differences. The system automates data acquisition, optim...
Social robots are increasingly being developed for long-term interactions with children in domains such as healthcare, education, therapy...
Joi Ito considers how to best protect children online while encouraging them learn and grow.
Seymour Papert’s ideas about children, computers, and learning inspired many.
Cognimates is a platform where parents and children (7-10 years old) participate in creative programming activities in which they l...
Thesis: Shruti Dhariwal. SCRATCH ♥ MEMORIES: Visualizations that empower children to celebrate and reflect on their creative trajectories. Massachusetts Institute of Technology. September 2018.
Mechanical mentors try to find their place as teacher’s helpers.
Joi Ito ponders the fearmongering and lack of rigorous research surrounding kids and screen time.
Prior research with preschool children has established that book reading, especially when children are encouraged to actively process the...
The project can determine what a person is thinking about and use the information to sort them into a Hogwarts house in one test.
Nataliya Kos'myna created a “Thinking Cap” that looks like the Sorting Hat from the popular “Harry Potter” series.
EEEeb Spring 2019: Urban OceansMarch 24, April 7 and 21, May 19, June 2 To register, please visit this lin...
Creating sociotechnical systems that shape our urban environments
Code Next : Cultural Resonation