banking and finance
internet of things
sports and fitness
“Music is not limited to the world of sound. There exists a music of the visual world.”—Oskar Fischinger, 1951.Almost 70 years ago, when...
This is a joint proposal from graduate students, Vik Parthiban and Andrew Spielberg, from Media Lab and CSAIL (Daniela Rus) respect...
City Science researchers are developing a slew of tangible and digital platforms dedicated to solving spatial design and urban planning c...
Neil Gaikwad, a PhD student in the Media Lab's Space Enabled research group, has received the GSC Graduate Teaching Award, an Institute A...
Promoting deeper learning and understanding in human networks
Looking beyond smart cities
This project was created by graduate students, Nina Lutz and Vik Parthiban, in the Object-Based Media group. Cosmetics essentially d...
Seamlessly coupling the worlds of bits and atoms by giving dynamic physical form to digital information and computation
Building socially engaging robots and interactive technologies to help people live healthier lives, connect with others, and learn better
Augmenting and mediating human experience, interaction, and perception with sensor networks
Biomimicry looks to living organisms to create the future of sustainable engineering.
Embodied voice-based agents, such as Amazon’s Echo, Google Home, and Jibo, are becoming increasingly present in the home environment. For...
The increasing geographical separation and the technological divide has made it more diﬃcult for elders to interact with their families. ...
Interaction Design category
Code Next : Cultural Resonation
Novel technologies for additive manufacturing are enabling design and production at nature’s scale. We can seamlessly vary the physical p...
Rottlace is a family of masks designed for Icelandic singer-songwriter Björk. Inspired by Björk’s most recent album—Vulnicura—the Mediate...
The sense of smell is perhaps the most pervasive of all senses, but it is also one of the least understood and least exploited in HCI. We...
Sparking discussion about the social, cultural, and ethical implications of emerging technologies through design and storytelling
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally ...
We developed a concept of transformative appetite, where edible 2D films made of common food materials (protein, cellulose or starch) can...
State-of-the art liquid handling systems are generally pump-driven systems connected with valves and tubes. These systems are manually a...
ScratchBit is an effort to enable children to create more seamlessly in both the physical and digital world by creating a dedicated physi...
Update: A trigger system has been implemented to enable users to play the cube in real time and explore interactive ways to compose space...
Scratch Memories is a web-based visualization tool that empowers children to celebrate and reflect on their creative journey with Scratch...
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
Engaging people in creative learning experiences
Creating scalable technologies that evolve with user inventiveness
Creating technology for social change
The development of biotechnologies since the era of recombinant DNA in the 1970s has occurred largely via the interaction of academic, in...
Cool things happen when you control water with a computer.
Designing for, with, and by nature
Space Exploration Initiative
Design at the Intersection of Technology and Biology
Ekblaw, Ariel, and Joseph Paradiso. "Self-assembling Space Structures: Buckminsterfullerene Sensor Nodes." In 2018 AIAA SciTech / AHS Adaptive Structures Conference, p. 0565. 2018.
The future of human habitation in space, from Low Earth Orbit (LEO) to planetary systems far beyond, lies in self-assembling, adaptive, a...
Multimodal textile sensate media as an expressive and deformable musical interfaceIn the area of intelligent textiles, we are exploring a...
Scratch is a programming language and online community that makes it easy to create your own interactive stories, games, and animations–a...
Sleep is perhaps the most critical human activity for well-being, but seldom receives the priority it deserves. We get less rest than we ...
The Orbit Weaver Suit for zero gravity was designed by Media Lab Director's Fellow Andrea Lauer in collaboration with ...
Auto-inflatables explores the design space of self-inflating structures. By using chemical reactions as a source of carbon dioxide on-dem...
The City Symphony project by the Opera of the Future group brings creative musical participation to everyone while encouraging collaborat...
Vast regions of the world are unmapped by commercial services, and communities living there are digitally invisible. Visible Communities...
The Platform Optically transparent and structurally sound, glass has played a significant role in the evolution of product and archi...
Nothing triggers memories like smell. Momentary, fleeting, and at times unexpected, one scent can conjure up the warmth of a grandparent...
I am currently creating perfumes that capture the smell of individuals who have emotional significance to me. An exploration in the use ...
The reproductive organs of the female body have long been a site of contention, where opposing ideologies in religion, politics, and cult...
An interface for smashing filter bubbles, Panorama is built to allow open, transparent, and collaborative exploration of news from a...
design(human)design is a game developed by MIT Media Lab to help inspire designers with random but purposeful prompts.
It’s easy to get into a slump at work. But a tool from MIT Media Lab offers a simple way to spark inspiration through random–and often no...
design(human)design is a tool that builds on insights about the design process inspired by research carried out at IDEO Cambridge. The id...
Wicaksono, I and Paradiso, J.A."FabricKeyboard: Multimodal Textile Sensate Media as an Expressive and Deformable Musical Interface
", New Interfaces for Musical Expression (NIME) May 15-19, 2017. Aalborg University Copenhagen, Denmark.
Anki collaborates with the MIT Scratch Team to bring robotics programming to kids.
È un’interfaccia collegabile a computer e sintetizzatori, è responsive come un pad e suonabile quanto una primordiale tastiera.
Creating sociotechnical systems that shape our urban environments
Textile in G Major
In a new project from MIT Media Lab, the FabricKeyboard is an instrument you play by pressing, twisting, pulling and stretching.
Glass II: 3D printing glass at the architectural scale.
Completely unexpected moments of expression and creativity can spring from the humble tools we design.
Transdisciplinary artist Ani Liu spoke to us about her project as commentary on the state of reproductive rights today.
On April 26, 2017, Erhardt Graeff spoke about "Designing for Monitorial Citizenship" at The Impact of Civic Technology Conference (TICTeC...