banking and finance
internet of things
neural interfacing and control
natural language processing
point of care
sports and fitness
Promoting deeper learning and understanding in human networks
Designing systems for cognitive support
Looking beyond smart cities
Inventing disruptive technologies for nanoelectronic devices and creating new paradigms for life-machine symbiosis
Designing for, with, and by nature
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and ...
Pattie Maes talks about optimizing technology to be used by people, through fluid, interactive, immersive, and wearable systems.
Wicaksono, I and Paradiso, J.A."FabricKeyboard: Multimodal Textile Sensate Media as an Expressive and Deformable Musical Interface
", New Interfaces for Musical Expression (NIME) May 15-19, 2017. Aalborg University Copenhagen, Denmark.
Knitting is an established textile manufacturing technique that has been pervasive in the garment and technical fabrics industry. In comp...
Engaging people in creative learning experiences
A large portion of the chemical and biological processes underlying our everyday experience remains imperceptible to us. Be it the conten...
Appropriate and adaptive treatment plans are challenging in Parkinson’s disease for several reasons. parkinsAI models drug response...
Peoples' mindsets, meaning their beliefs about their own intellectual abilities, affect their effort and thereby their performance on tas...
Virtual and augmented reality headsets are unique as they have access to our facial area, an area that presents an excellent opportunity ...
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with mach...
Multimodal textile sensate media as an expressive and deformable musical interfaceIn the area of intelligent textiles, we are exploring a...
In this work, we introduce FedML, an open research library and benchmark that facilitates the development of new 'federated learning algo...
There are currently UROP openings for this project. All the details available via the link: https://www.braini.io/j...
Enhancing human physical capability
Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain ...
Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, audito...
dementAI is an open-source platform for modeling risk stratification of Alzheimer's dementia using spontaneous speech through ...
Interpreting human electroencephalogram (EEG) is a challenging task and requires years of medical training. We present a framework for le...
We propose an improved private count-mean-sketch data structure and show its applicability to differentially private contact tr...
Regular disinfection of hands and frequently touched surfaces is a critical factor in preventing the spread of infectious diseases and di...
We envision that a close-to-nose interface could be used as a complementary or alternative wearable method to nasal cannulas or mask...
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Congrats to Fluid Interfaces PhD student Arnav Kapur and collaborators on the selection of AlterEgo by Time Magazine for this recognition.
The environmental conditions of prolonged spaceflight pose significant psychological risks for astronauts. In particular, crews of future...
Urban populations around the world are rapidly growing. To improve livability, urban residents must reduce dependency on fossil fuels and...
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a th...
Making the invisible visible–inside our bodies, around us, and beyond–for health, work, and connection
Creating scalable technologies that evolve with user inventiveness
Probabilistic thinking has been one of the most powerful ideas in the history of science, and it is rapidly gaining even more relevance a...
C. R. Taylor, H. G. Abramson, and H. M. Herr, “Low-Latency Tracking of Multiple
Permanent Magnets,” IEEE Sensors Journal, pp. 1–11, 2019.
Seamlessly coupling the worlds of bits and atoms by giving dynamic physical form to digital information and computation
“Power Props” is a sensor and actuator platform for Live Action Role Playing (LARP), immersive theater, theme park, and other transmedia ...
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way t...
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
I am currently developing a new approach in conducting sensory examinations via the Olfactory Response Baseline Identification Test (O.R....
Augmenting and mediating human experience, interaction, and perception with sensor networks
Revealing insights into the human condition and repairing brain disorders via novel tools for mapping and fixing brain computations
LILLI is an immersive, volumetric, reflective lightfield display using a hybrid of video and laser projection to visualize marine wildlif...
We present an interactive shape-changing display—Dancing Membrane of the reSpire- using the deformation of fabric and airflow contr...
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
Transforming data into knowledge
DIVE is a web-based data exploration system that lets non-technical users create stories from their data without writing code. DIVE ...
The MIT Integrated Learning Initiative (MITili) talks to Fluid Interfaces head Pattie Maes
Living Bits : Opportunities and Challenges for Integrating Living Microorganisms in Human-Computer InteractionThere are trillions of livi...
The sense of smell is perhaps the most pervasive of all senses, but it is also one of the least understood and least exploited in HCI. We...
Cocoon is our vision of a programmable dream machine from the future. This device would be enabled by the synthesis of many devices under...
When contemplating the future of life in space, we dream not only of rockets and off-world societies, but also of art, of leisure, and fr...
Today’s assistive communication devices are far from perfect. Using state of the art small, wearable sensors and powerful machine learnin...
SensorNets: Towards Reconfigurable Multifunctional Fine-grained Soft and Stretchable Electronic Skins.SensorNets is a bio...
The Gamma SENSE (Sensory Engaging Nebulised Scent Experience) is a pioneering instrumental addition to the gamma instrument series. The d...
In the research realm of shape changing interfaces in human-computer interaction, a variety of pin-based shape display designs have been ...
The design process is no longer limited to one group of individuals, as number, level, and cost make tools ever more accessible. As we mo...
We are creating consumer-grade appliances and authoring methodologies that will allow hallucinatory phenomena to be programmed and utiliz...
Pillow-Talk is a set of connected objects intended to assist in the capture and recall digitally stored dreams and memories via natural a...
We are working to build technology that interfaces with the sleeping mind. As the dreamer descends into sleep, we track different sl...
Mor, Hila, Ken Nakagaki, et al. "Venous Materials : Towards Interactive Fluidic Mechanisms." CHI '20, Honolulu, HI, USA, April 2020. DOI: https://doi.org/10.1145/3313831.3376129