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Mitch Resnick and other experts talk to senior reporter Holly Baxter about the skills that kids will need as AI reshapes modern society.
Making the invisible visible–inside our bodies, around us, and beyond–for health, work, and connection
Looking beyond smart cities
Doppelmarsh is a cross-reality sensor data browser built for experimenting with presence and multimodal sensory experiences. Built on evolv…
Our body and mind relate in ways which are extraordinarily enigmatic and seemingly incomprehensible. Recent findings exemplify this by show…
Advancing Humans with AI (AHA)
WHx Program: Unlocking Women's Health through Transformative Technologies
Designing across the scale, imagining a transformative future
The 2025 Technology Leadership Circle builds on the momentum of the 2024 Fostering Futures Forum, an event co-hosted with Foster America at…
What if public buildings could share our dreams, and reveal our intimate expressions of struggle and triumph? Inspired by the motto&nb…
Inventing, investigating, and inspiring human-AI systems for human flourishing
Designing Systems for Cognitive Augmentation
MiFly is a self-localization system for drones that works indoors, including in the dark and low-visibility settings. Instead of …
A vision for human life on the MoonDesign as an Astronaut, presented at 19th International Architecture Exhibition,Intellige…
Artists and engineers Karl Sims and Alexander Mordvintsev speak about the potential of artificial life and creativity with Peter Bauman.
Professor Ed Boyden joins Neuroscience and Beyond to discuss optogenetics, expansion microscopy, and consciousness.
Designing tools, methods and systems that connect rather than divide us to create a healthier society
Augmenting and mediating human experience, interaction, and perception with sensor networks
Designing, prototyping, and building the artifacts of our sci-fi space future
Scalable AI Program for the Intelligent Evolution of Networks (sAIpien)
Over 600,000 youth in the United States experience abuse or neglect each year. Youth who are deemed to be at risk of significant harm in th…
Media Lab SEI’s 2024 microgravity flight features 37 parabolas and projects focused on health in space, walking in zero gravity, and more!
Invent new tangible and embodied interactions that inspire and engage people
Exploring the essence of code as a creative medium
CoCo is a new live co-creative learning platform designed to empower educators to support young people in both physical and remote set…
Enhancing human physical capability
People and intelligent machines in a creative loop
Advancing human wellbeing by developing new ways to communicate, understand, and respond to emotion
Advancing justice in Earth's complex systems using designs enabled by space
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Xin Liu and Chloe Bensahel are finalists in the Art and Science category at the 2025 Falling Walls Science Summit.
Responsible AI for Social Empowerment and Education: promoting equity in learning, education, + computational action to prepare diverse K-12
Decentralizing trust and disrupting power structures with cryptographic peer-to-peer exchange and distributed systems
Empowering communities through the life sciences + biotechnology
Inventing disruptive technologies for nanoelectronic devices and creating new paradigms for life-machine symbiosis
Engaging people in creative learning experiences
Researchers in the Affective Computing group have been invited to edit a series of articles in the New England Journal of Medicine.
Lyme disease is the most common vector-borne infection in North America. People are infected when bitten by ticks — and ticks usually becom…
With the fast-paced advancements in launch capabilities and space architecture, one can envision the introduction of large-scale structures…
Say hello to FutureYou!Imagine stepping into a time machine and having a conversation with your future self. What would you ask? What unex…
Danielle Wood and Pat Pataranutaporn in Thailand at KBTG Techtopia: At World's Beginning.
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with machin…
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Cultivating wisdom through evolutionary and ecological engineering
Engineering at the limits of complexity with molecular-scale parts
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
Converting the patterns of nature and the human body into beneficial signals and energy
On September 21st, 2024, we concluded a year-long collaboration with GRAMMY-winning keyboardist Jordan Rudess, culminating in a sold-out pe…
We introduce the Generic Pan Tilt, an open-source, two-axis motion control platform designed for use in entertainment, art, and research. …
This project seeks to explore and further develop the concept of "Symbiotic Virtuosity," where artificial intelligence (AI) and human music…
Blanchard, Lancelot*, Perry Naseck*, Eran Egozy, and Joseph A. Paradiso. 2024. “Developing Symbiotic Virtuosity: AI-Augmented Musical Instruments and Their Use in Live Music Performances.” An MIT Exploration of Generative AI, September. https://doi.org/10.21428/e4baedd9.69c11de7.
We know next to nothing about 99.999 percent of the seafloor. How one researcher plans to democratize deep-sea exploration.
Project investigating the implications of neurotechnology for children's rights today and beyond.
Danielle Wood on Future of Space Exploration on Bloomberg’s The Close.
By leveraging reflections from wireless signals, the system could allow robots to find and manipulate items that are blocked from view.
What if devices could see through walls, boxes, and clutter?We’ve developed mmNorm, a new technology that creates 3D models of objects—even…
The ninth edition of the Teaching with Digital Technology Awards includes MIT Media Lab instructor Zachary Lieberman.
Graduate program in music technology and computation brings new dimension to interdisciplinary offerings
Students at MIT Music Technology use design to push the frontier of digital instruments and software for human expression and empowerment.
MicroPET is an autonomous payload for enzymatic reactions and microbial cultivation with fully programmable serial passaging and sampl…
What if we could look at the entire history of humanity at once? Pantheon aims to create a data-driven view of history by collecting, …
Media Lab alum talks about founding MIT’s new Music Technology and Computation Graduate Program.
The Space Exploration Initiative charters an annual ZERO-G parabolic flight for 10-15 projects and 25 researchers across MIT Media Lab, sev…
Dr. Boriskina and PhD student Ikra Shuvo receive J-WAFS grant to develop energy-efficient atmospheric water harvesting technology.
Zachary Lieberman receives 2025 Digital Art Award for his pioneering creative coding and innovation in new media art.
A wearable olfactory display that monitors cardio-respiratory information with the aspiration to support mental wellbeing.BioEssence is a w…
Doodlebot is a robot-based creative AI learning platform for high school students. It consists of an introduction to robotics, hardware, so…
Researchers share the design and implementation of an incentive-based Space Sustainability Rating.
Exhibition: The Next Earth: Computation, Crisis, Cosmology Location: Palazzo Diedo, Venezia | May 10 – November 23, 2025Earth and Planetary…
Climate Intelligence focuses on the integration of cutting-edge technologies and systems thinking to address critical climate challenges.&n…