art
health
artificial intelligence
human-machine interaction
learning + teaching
robotics
design
technology
architecture
consumer electronics
kids
music
human-computer interaction
wearable computing
bioengineering
politics
data
sensors
machine learning
networks
entertainment
social science
environment
cognition
economy
space
wellbeing
history
storytelling
computer science
interfaces
covid19
ethics
creativity
engineering
prosthetics
developing countries
community
civic technology
alumni
biology
privacy
social robotics
communications
augmented reality
social media
neurobiology
imaging
urban planning
public health
computer vision
virtual reality
synthetic biology
industry
biotechnology
food
transportation
biomechanics
energy
affective computing
government
social networks
data visualization
social change
ocean
behavioral science
fabrication
climate change
data science
zero gravity
medicine
startup
women
agriculture
blockchain
cognitive science
materials
genetics
prosthetic design
racial justice
manufacturing
diversity
3d printing
neural interfacing and control
gaming
banking and finance
fashion
ecology
electrical engineering
construction
cryptocurrency
bionics
microfabrication
civic action
human augmentation
security
open source
systems
performance
natural language processing
marginalized communities
language learning
healthcare
internet of things
autonomous vehicles
perception
collective intelligence
microbiology
sustainability
interactive
mechanical engineering
visualization
water
social justice
mapping
physiology
physics
nanoscience
nonverbal behavior
code
chemistry
voice
rfid
cities
long-term interaction
clinical science
sports and fitness
trust
biomedical imaging
hacking
orthotic design
networking
pharmaceuticals
algorithms
mechatronics
soft-tissue biomechanics
open access
assistive technology
autism research
textiles
mental health
member company
law
gender studies
real estate
internet
culture
exhibit
wireless
science
news
cells
business
decision-making
asl
by Ken Nakagaki, Jordan L Tappa, Yi Zheng*, Joanne Leong, Jack Forman, Sven Koenig*, and Hiroshi Ishii*Collaborators at the Unive…
With(in) is a multi-stage project that includes an exhibit, installation, qualitative exploration, and visual storytelling.This is a s…
Patchbots are sheet-form robots that are programmable on-the-fly by direct manipulation through bodily movements. The integrated …
Our body and mind relate in ways which are extraordinarily enigmatic and seemingly incomprehensible. Recent findings exemplify this by show…
Research MotivationCan we become more socially connected with one another through the facilitation of a socially embodied agent? What types…
OverviewDefeXtiles are thin, flexible textiles of many materials that can quickly be printed into a variety of 3D forms using an inexpensiv…
Our traditional manufacturing, fabrication, and electronics have been centered around synthetic and completely artificial techniques. Comin…
An exploration of how advances in deep learning and generative models can be used to help us synthesize our ideas.
A lightweight research platform to develop autonomous technology Designed to transform bicycle-sharing systems into an on-demand mobil…
Focus groups are a core methodology in audience research for bringing people together to discuss an issue of concern; however, it has been …
How might we collect rich and complex data from community dialogues, analyze and make sense of that data? How might we design outputs …
Interested in learning more about the Commalla project? Fill out this form!
Academic research groups, especially the ones directed by new junior faculty, are under pressure to produce high-quality work timely while …
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way to …
Novel Antenna-Based Controller for Musical ExpressionTune Field is a 3-dimensional tangible interface that combines and alters previously e…
E-maki is a collection of ancient, painted scrolls accompanied by a cross-reality app that give contextual information and interactive expe…
The design of next-generation bionic ankles and knees aims to improve bionic actuators on all metrics: range of motion, power density, band…
Recent advancements in orthopedic implants have made way for a new generation of bionic limbs that attach directly to the skeleton. Leverag…
The human ankle provides a significant amount of net positive work during the stance period of walking, especially at moderate to fast walk…
Following The Power of Without agenda, the City Science group proposes the Informality Crowdsourced Database. This platform …
Our journeys off-world have taught us just as much about humanity as the harsh environment of space. For the past 20 years, we have had a c…
Segregation is hurting our societies and especially our cities. But economic inequality isn't just limited to neighborhoods. The restaurant…
An application that drains your computer's resources at the rate of COVID-19 infections and deaths in your state. It exhausts your CPU powe…
Therms-Up! is a DIY method of creating inflatables and prototyping interactive materials from wasted thermoplastic bags that easily found a…
The Interplanetary Cookbook, developed by Maggie Coblentz, presents thought-provoking recipes and zero-g kitchenware for the future of life…
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with machin…
Voice-user interfaces (VUIs), such as Amazon Echo and Google Home, are increasingly becoming present in domestic environments. Us…
When materials sciences meet HCI and e-textiles, for custom sensors and actuatorsIn this project we explore the process of polymerization t…
Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain mo…
Analyzing detailed data from SpeechBlocks to understand how kids engage with constructionist literacy learning technologies, with the …
We envision that a close-to-nose interface could be used as a complementary or alternative wearable method to nasal cannulas or masks,…
We are presenting the WorkOut Sensor Node Assistant (WOSNA), a body sensor net composed of many tiny sensor nodes that can suck on the skin…
Resilience Across Scales is a research theme that encompasses the work of a few Media Lab Principal Investigators and their research groups…
As bikes navigate city streets after dark, they are often equipped with lights. The lights make the bikes visible to cars or other bikers, …
Delivery workers, ridehail drivers, and other gig workers are increasingly controlled through algorithmic decision-making, fueled by data a…
As of August 2020, Ring has active partnerships with over 1400 law enforcement agencies across the US. These partnerships allow law enforce…
'Shells, often found on seashores, exemplifies the absence of existed lives. What if a presence dwells in to animate them?'Projec…
In this project the ephemeral and intangible aspects of human communication are represented by a soap-bubble. The shapeless, intangibl…
Living Bits : Opportunities and Challenges for Integrating Living Microorganisms in Human-Computer InteractionThere are trillions of living…
We are working on communication interfaces for people with speech and language disorders, incorporating technologies like physiological sen…
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ow…
StoryBlocks aims to promote creative expression, literacy development, and social-emotional development through storytelling for children a…
Developed as part of the Playful Words research project at the MIT Media Lab's Laboratory for Social Machines, Learning Loops aims to make …
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary compositi…
Discreet Teeth Gestures for Mobile Device InteractionByte.it is a miniaturized, discreet interface that uses teeth gestures for hands-free …
There are 20 chemokine receptors that bind their respective chemokines. It is not currently understood how these structurally similar recep…
How do you image a city that doesn't exist? DeepScope is a novel platform for interactive, real-time, and setup-less urban design visu…
How do we raise conscientious consumers and designers of AI?Children today live in the age of artificial intelligence. On average, US child…
This project aims to create a modular platform for exploring micro-kitchens that are culture specific. Cooking is a personal experience tha…
In nature, hair has numerous functions such as providing warmth, adhesion, locomotion, sensing, and a sense of touch, as well as its well-k…
Graphics on incompletenessThe City Science Summit 2019, CITIES WITHOUT, explored a future without top-down and obsolete systems. During the…
Moments is a prototype designed for users to save special moments and to experience those moments in the future. Firstly, a multi-sens…
The past two decades have seen unprecedented progress in the development of novel materials, form factors, and functionalities in neuroimp…
Elowan is a cybernetic lifeform, a plant in direct dialogue with a machine. Using its own internal electrical signals, the plant is interfa…
Most countries are projected to see the number of people ages 65 and older surpass the population under the age of 15 by 2050. The limitati…
Plants can sense the environment, other living entities and regenerate, actuate or grow in response. Our interaction and communication…
The City Symphony project by the Opera of the Future group brings creative musical participation to everyone while encouraging collaboratio…
We developed a concept of transformative appetite, where edible 2D films made of common food materials (protein, cellulose or starch) can t…
As we generally experience on earth, there is no space without sound and there is no sound without space. Building on the understanding of …
Embodied voice-based agents, such as Amazon’s Echo, Google Home, and Jibo, are becoming increasingly present in the home environment. For m…
Fensadense is a new work for 10-piece ensemble composed by Tod Machover, commissioned for the Lucerne Festival in summer 2015. The project …
Digital Materials are a way of designing and manufacturing. Rather than building large, monolithic, single-use components, we discretize th…