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asl
Following The Power of Without agenda, the City Science group proposes the Technologies Toolkit. This research aims to translate the knowle…
Photorythms: a computational art-based inquiry of portrait photographyPhotorythms investigates whether computational methods such as facial…
Recent advances in medications for neurodegenerative disorders are expanding opportunities for improving the debilitating symptoms suffered…
The rapid advancement of electronic devices and fabrication technologies has further promoted the field of wearables and smart textiles. Ho…
Learning Creative Learning is an online course and community of educators, designers, technologists, and tinkerers exploring creative learn…
Public libraries are one of most trusted public institutions in the U.S. and increasingly provide a broad range of education services, rang…
Overview: How will we build the coming generations of Space Architecture—the modules, space ships, and space stations that will enscon…
City Science researchers are engaging in an exploratory process to understand, develop, and model a platform with a focus on the 15-minute …
Three-dimensional Digital Knitting of Intelligent Textile Sensor for Activity Recognition and Biomechanical MonitoringWe present an ap…
Project Captivate have been designed to serve as an easy and reliable platform to measure physiology in the real world. We've desig…
Continuing the work of Liquid Movies, we introduce Liquid Learning, an extension for not simply recommending videos but encouraging people …
Teddy is a cutting edge data collection platform available for both Android and iOS that lets you collect data from study participants in a…
Machine learning in acoustics is an emerging field with great potential yet to be explored. Previous research includes predicting acoustic …
Social robots equipped with AI and designed with users’ social, emotional, and relational interactions in mind are increasingly being highl…
Artificial intelligence (AI) agents in an embodied form, such as Jibo, Amazon Alexa, and Google Home, are increasingly becoming part of our…
TRANSFORM fuses technology and design to celebrate its transformation from still furniture to a dynamic machine driven by a stream of data …
Shape displays can be used to render both 3D physical content and user interface elements. We propose to use shape displays in three differ…
The Grain Prism is a hybrid musical instrument that combines granular synthesis and live audio recordings. Presented in a capacitive touch …
Two Mobility Futures 0∞ is a research project that encompasses storytelling, a democratic decision making platform, a city model, and an im…
We are leveraging current Wireless Sensor Network technology to develop an easily deployable, and inexpensive wireless sensor (LunarWSN) ne…
We introduce–aSpire–a clippable, mobile pneumatic-haptic device designed to help users regulate their breathing rate via subtle tactile fee…
PCB debugging can be tricky sometimes. Normally we should check which signal we want to measure in the schematic, switch to PCB layout to s…
The sense of smell is perhaps the most pervasive of all senses, but it is also one of the least understood and least exploited in HCI. We p…
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and mu…
by Ken Nakagaki, Jordan L Tappa, Yi Zheng*, Joanne Leong, Jack Forman, Sven Koenig*, and Hiroshi Ishii*Collaborators at the Unive…
With(in) is a multi-stage project that includes an exhibit, installation, qualitative exploration, and visual storytelling.This is a s…
Patchbots are sheet-form robots that are programmable on-the-fly by direct manipulation through bodily movements. The integrated …
Our body and mind relate in ways which are extraordinarily enigmatic and seemingly incomprehensible. Recent findings exemplify this by show…
Our traditional manufacturing, fabrication, and electronics have been centered around synthetic and completely artificial techniques. Comin…
An exploration of how advances in deep learning and generative models can be used to help us synthesize our ideas.
Focus groups are a core methodology in audience research for bringing people together to discuss an issue of concern; however, it has been …
How might we collect rich and complex data from community dialogues, analyze and make sense of that data? How might we design outputs …
Academic research groups, especially the ones directed by new junior faculty, are under pressure to produce high-quality work timely while …
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way to …
Novel Antenna-Based Controller for Musical ExpressionTune Field is a 3-dimensional tangible interface that combines and alters previously e…
E-maki is a collection of ancient, painted scrolls accompanied by a cross-reality app that give contextual information and interactive expe…
The design of next-generation bionic ankles and knees aims to improve bionic actuators on all metrics: range of motion, power density, band…
Recent advancements in orthopedic implants have made way for a new generation of bionic limbs that attach directly to the skeleton. Leverag…
The human ankle provides a significant amount of net positive work during the stance period of walking, especially at moderate to fast walk…
Following The Power of Without agenda, the City Science group proposes the Informality Crowdsourced Database. This platform …
Segregation is hurting our societies and especially our cities. But economic inequality isn't just limited to neighborhoods. The restaurant…
An application that drains your computer's resources at the rate of COVID-19 infections and deaths in your state. It exhausts your CPU powe…
Therms-Up! is a DIY method of creating inflatables and prototyping interactive materials from wasted thermoplastic bags that easily found a…
The Interplanetary Cookbook, developed by Maggie Coblentz, presents thought-provoking recipes and zero-g kitchenware for the future of life…
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with machin…
Voice-user interfaces (VUIs), such as Amazon Echo and Google Home, are increasingly becoming present in domestic environments. Us…
Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain mo…
Analyzing detailed data from SpeechBlocks to understand how kids engage with constructionist literacy learning technologies, with the …
We envision that a close-to-nose interface could be used as a complementary or alternative wearable method to nasal cannulas or masks,…
We are presenting the WorkOut Sensor Node Assistant (WOSNA), a body sensor net composed of many tiny sensor nodes that can suck on the skin…
Resilience Across Scales is a research theme that encompasses the work of a few Media Lab Principal Investigators and their research groups…
As bikes navigate city streets after dark, they are often equipped with lights. The lights make the bikes visible to cars or other bikers, …
'Shells, often found on seashores, exemplifies the absence of existed lives. What if a presence dwells in to animate them?'Projec…
In this project the ephemeral and intangible aspects of human communication are represented by a soap-bubble. The shapeless, intangibl…
Living Bits : Opportunities and Challenges for Integrating Living Microorganisms in Human-Computer InteractionThere are trillions of living…
We are working on communication interfaces for people with speech and language disorders, incorporating technologies like physiological sen…
StoryBlocks aims to promote creative expression, literacy development, and social-emotional development through storytelling for children a…
Developed as part of the Playful Words research project at the MIT Media Lab's Laboratory for Social Machines, Learning Loops aims to make …
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary compositi…
Discreet Teeth Gestures for Mobile Device InteractionByte.it is a miniaturized, discreet interface that uses teeth gestures for hands-free …
There are 20 chemokine receptors that bind their respective chemokines. It is not currently understood how these structurally similar recep…
How do you image a city that doesn't exist? DeepScope is a novel platform for interactive, real-time, and setup-less urban design visu…
How do we raise conscientious consumers and designers of AI?Children today live in the age of artificial intelligence. On average, US child…
This project aims to create a modular platform for exploring micro-kitchens that are culture specific. Cooking is a personal experience tha…