banking and finance
neural interfacing and control
internet of things
point of care
sports and fitness
natural language processing
We present Piezo-Acoustic Backscatter (PAB), the first technology that enables backscatter networking in underwater environments. PAB rel...
OverviewPAL is a wearable platform for personalized, context-aware, and always-present user change. PAL has mu...
AbstractDevices that facilitate nonverbal communication typically require high computational loads or have rigid and bulky form factors&n...
The rapid advancement of electronic devices and fabrication technologies has further promoted the field of wearables and smart textiles. ...
Recent advances in medications for neurodegenerative disorders are expanding opportunities for improving the debilitating symptoms suffer...
Improvements in ingestible electronics with the capacity to sense physiological and pathophysiological states have transformed the standa...
AttentivU is a device, in the form factor of a pair of glasses, which senses brain activity (electroencephal...
We are leveraging current Wireless Sensor Network technology to develop an easily deployable, and inexpensive wireless sensor (LunarWSN) ...
Overview: The outermost skin of a space-based structure is designed using materials known to protect against the harsh elements of space....
“Don’t touch your face” is seemingly simple advice. Since coronaviruses are stable for days on many surfaces, a person can get COVID-19 b...
Overview: How will we build the coming generations of Space Architecture—the modules, space ships, and space stations that will ensc...
Biological Carbon Pump (BCP), which refers to the transport of particulate organic carbon (POC) from the ocean’s surface to the bottom, d...
Project Captivate have been designed to serve as a easy and reliable platform to measure physiology in the real world. We've desi...
The sense of smell is perhaps the most pervasive of all senses, but it is also one of the least understood and least exploited in HCI. We...
Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, audito...
When materials sciences meet HCI and e-textiles, for custom sensors and actuatorsIn this project we explore the process of polymerization...
We are presenting the WorkOut Sensor Node Assistant (WOSNA), a body sensor net composed of many tiny sensor nodes that can suck on the sk...
We imagine equipping electronic skins with a sense of attention in order to operate more efficiently in resource constrained environment...
Did you know that submarines today still cannot wirelessly communicate with airplanes? For decades, communicating between underwater and ...
We study textiles and nets as a base form for growing infrastructure and allowing reconfigurable sensing on low gravity bodies (for insta...
Regenerative agriculture, or “carbon farming,” is the use of agricultural practices and crops that draw down excess atmospheric carbon th...
Tidmarsh is a 600-acre former cranberry farm near Plymouth, MA that has undergone a restoration to wetland. We have instrumented the site...
SpaceHuman is a soft robotics device designed to facilitate the exploration of environments with reduced gravity in a view of democratiza...
An astronaut's ability to leverage the sense of touch is substantially reduced when wearing a protective, pressurized spacesuit. We imagi...
Knitting is an established textile manufacturing technique that has been pervasive in the garment and technical fabrics industry. In comp...
Microbial monitoring plays a critical role in informing governments, researchers, and locals on the health of their ecosystem. Unfo...
SensorNets: Towards Reconfigurable Multifunctional Fine-grained Soft and Stretchable Electronic Skins.SensorNets is a bio...
When we form memories, not everything that we perceive is noticed; not everything that we notice is remembered. Humans are excellent at ...
Two of the most important traits of environmental hazards today are their invisibility and the fact that they are experienced by communit...
The Mediated Atmosphere project envisions a smart office that is capable of dynamically transforming itself to enhance occupants' work ex...
An affective robotic ring which allows users to interact with multiple robots using finger gestures.- Runs on Robotic Operating System (R...
We have significant expertise and motivation to bring problems from the clinic and society into the laboratory to develop novel bioengine...
Giving voice and information to objects and spaces around us.Objects in our lives are usually either digital or not; mostly a wall is jus...
Multimodal textile sensate media as an expressive and deformable musical interfaceIn the area of intelligent textiles, we are exploring a...
Wearables are being widely researched for monitoring individual's health and wellbeing. Current generation wearable devices sense an indi...
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally ...
Virtual and augmented reality headsets are unique as they have access to our facial area, an area that presents an excellent opportunity ...
Moments is a prototype designed for users to save special moments and to experience those moments in the future. Firstly, a multi-se...
Nearly all classes of wearable and implantable biomedical devices depend on battery power for continuous operation. However, the life spa...
Recent advances in artificial limbs have resulted in the provision of powered ankle and knee function for lower extremity amputees and po...
Lensless imaging with compressive ultrafast sensingTraditional cameras require a lens and a mega-pixel sensor to capture images. The lens...
Living Observatory is an initiative for documenting and interpreting ecological change that will allow people, individually and collectiv...
The vision of pervasive computing is now mainstream. These connected devices permeate every aspect of our lives. Yet, we remain tethered ...
Doppelmarsh is a cross-reality sensor data browser built for experimenting with presence and multimodal sensory experiences. Built on evo...
The City Symphony project by the Opera of the Future group brings creative musical participation to everyone while encouraging collaborat...
Structurally, zero gravity means that we do not have to contend with architecture's greatest arch-nemesis, gravity. This opens up a new w...
TRANSFORM fuses technology and design to celebrate its transformation from still furniture to a dynamic machine driven by a stream of dat...
Today’s health sensors (which monitor breathing, heartbeats, steps, etc.) require their users to wear them on their bodies. In contrast, ...
The esc-Pod (or Escape Pod) is an exploratory platform for researchers investigating moments of refuge within our bustling work liv...
ArtBoat is a tool for communities to make collaborative light paintings in public spaces and reimagine the future of their cities. ...
EngageME: Personalized machine learning and humanoid robots for measuring affect and engagement of children with autismEngageME is a proj...
We have developed a wireless system that leverages the inexpensive RFID tags already on hundreds of billions of products to sense potent...
Rhythm is a collection of open-source tools to make it easier for researchers to examine, analyze, and augment human interaction. Rh...
With advances in virtual reality (VR) and physiological sensing technology, even more immersive computer-mediated communication through l...
View the main City Science Andorra project profile.
This project seeks to examine the effects of altered gravity on an individual’s physiology during parabolic flight. Specifically, we will...
Presenting RFind, a new technology that allows us to locate almost any object with extreme accuracy by transforming low-cost, battery-fre...
Inspired by previous work in the field of data sonification, we built a data-driven composition platform that enables users to map collis...
Seeing through dense, dynamic, and heterogeneous fog conditions. The technique, based on visible light, uses hardware that is similar to ...
In architecture, the building skin is the primary interface for mediating the environment of the external with the internal. But today, t...
With our Ubiquitous Sonic Overlay, we are working to place virtual sounds in the user's environment, fixing them in space even as the use...