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More Close
Research
Beyond the Cradle

Virtual Beyond the Cradle

#robotics #design #architecture +10 more
Research
City Science

Looking beyond smart cities

#robotics #design #social networks +64 more
Accepting Applicants
Article Research

ACM ByteCast: Ramesh Raskar

Camera Culture head Ramesh Raskar talks to Rashmi Mohan about his interdisciplinary research and entrepreneurial endeavors.

via ACM ByteCast · March 22, 2021
in Camera Culture
#computer vision #augmented reality #sensors +3 more
Research
Space Exploration Initiative

Space Exploration Initiative

#robotics #design #virtual reality +56 more
Research
Fluid Interfaces

Designing systems for cognitive enhancement

#robotics #design #virtual reality +59 more
Not Accepting Applicants
Project Research

Andorra | Dynamic Urban Planning

View the main City Science Andorra project profile.Research in dynamic tools, mix users (citizens, workers) amenities, services, and land...

in City Science
Arnaud Grignard · Luis Alberto Alonso Pastor +8 more
#computer vision #augmented reality #data +4 more
Project Research

AttentivU

There are currently  UROP openings for this project.  All the details available via the link: https://www.braini.io/j...

in Fluid Interfaces
Nataliya Kos'myna · Pattie Maes
#human-computer interaction #augmented reality #health +6 more
Project Research

Essence Wearables: Biometric Olfactory Interfaces for Day and Night

Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, audito...

in Fluid Interfaces
Judith Amores Fernandez
#design #virtual reality #human-computer interaction +18 more
Research
Open Ocean

Open Ocean

#robotics #virtual reality #art +31 more
Research
Personal Robots

Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.

#robotics #design #virtual reality +60 more
Accepting Applicants
Project Research

PsychicVR: Increasing mindfulness by using Virtual Reality and Brain Computer Interfaces

We present PsychicVR, a proof-of-concept system that integrates a brain-computer interface device and virtual reality headset to improve ...

in Advancing Wellbeing · Fluid Interfaces
Xavier Benavides Palos · Pattie Maes +2 more
#augmented reality #health #technology
Project Research

Deep Reality: An underwater VR experience to promote relaxation by unconscious HR, EDA, and brain activity biofeedback

We present an interactive virtual reality (VR) experience that uses biometric information for reflection and relaxation. We mon...

in Fluid Interfaces
Judith Amores Fernandez · Anna Fuste +1 more
#virtual reality #human-computer interaction #augmented reality
Project Research

Dormio: Interfacing with Dreams

InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a th...

in Civic Media · Fluid Interfaces · Personal Robots
Adam Haar Horowitz · Ishaan Grover +4 more
#human-computer interaction #art #artificial intelligence +15 more
Research
Camera Culture

Making the invisible visible–inside our bodies, around us, and beyond–for health, work, and connection

#computer vision #human-computer interaction #artificial intelligence +32 more
Accepting Applicants
Research
Future Sketches

Exploring the essence of code as a creative medium

#design #art #artificial intelligence +4 more
Accepting Applicants
Research
Viral Communications

Creating scalable technologies that evolve with user inventiveness

#design #human-computer interaction #artificial intelligence +36 more
Accepting Applicants
Project Research

Using Shadows to See Behind Objects

The full text of our paper is available here.Sometimes the thing that we want to see is hidden behind something else. A neighboring vehi...

in Camera Culture
Connor Henley · Tomohiro Maeda +2 more
#computer vision #artificial intelligence #augmented reality +2 more
Publication Research

Imaging Behind Occluders Using Two-Bounce Light

Henley, C., Maeda, T., Swedish, T., & Raskar, R. (2020). Imaging Behind Occluders Using Two-Bounce Light. Computer Vision – ECCV 2020 Lecture Notes in Computer Science, 573-588. doi:10.1007/978-3-030-58526-6_34

Proceedings, Oct. 2020
in Camera Culture
#computer vision #augmented reality
Research
Tangible Media

Seamlessly coupling the worlds of bits and atoms by giving dynamic physical form to digital information and computation

#robotics #design #virtual reality +39 more
Accepting Applicants
Research
Responsive Environments

Augmenting and mediating human experience, interaction, and perception with sensor networks

#robotics #design #virtual reality +50 more
Accepting Applicants
Archived
Research
Object-Based Media

Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies

#robotics #design #virtual reality +50 more
Not Accepting Applicants
Article Research

Bringing the benefits of in-person collaboration to the virtual world

The startup Spatial uses an augmented reality platform to make people feel like they’re working side by side.

via MIT News · July 10, 2020
in Tangible Media
#virtual reality #augmented reality #technology +3 more
Project Research

SensorNets

SensorNets: Towards Reconfigurable Multifunctional Fine-grained  Soft and Stretchable Electronic Skins.SensorNets is a bio...

in Responsive Environments
Irmandy Wicaksono · Elena Chong Loo +2 more
#design #human-computer interaction #augmented reality +6 more
Project Research

Modeling Auditory Memory

When we form memories, not everything that we perceive is noticed; not everything that we notice is remembered. Humans are excellent at ...

in Responsive Environments
Ishwarya Ananthabhotla · David Ramsay
#artificial intelligence #augmented reality #cognition +4 more
Archived
Project Research

Funnel Vision

MotivationThe need for inexpensive, reliable, 3D, 360-degree display technologies grows as augmented reality applications continue to inc...

in Object-Based Media
Emily Salvador
#art #augmented reality #entertainment
Archived
Archived
Project Research

Virtual Regalia

COVID-19 and virtual commencements around the world were not what many universities had planned for the graduating class of 2020. Walking...

in Object-Based Media
Daniel Novy
#augmented reality
Archived
Project Research

Theme | CityScope

City Science researchers are developing a slew of tangible and digital platforms dedicated to solving spatial design and urban planning c...

in City Science
Markus Elkatsha · Kent Larson +7 more
#design #computer vision #human-computer interaction +20 more
Post Research

Hacking Reality

XR technology is becoming increasingly important in a world where the need to know intersects with the need to experience.

March 25, 2020
in Responsive Environments · Personal Robots · Fluid Interfaces
#virtual reality #augmented reality #hacking
Archived
Project Research

Micronauts

Microbes are the foundation upon which life on Earth depends: they set the boundaries of habitability for all plants and animals and crea...

in Open Ocean · Object-Based Media
Caroline Rozendo
#art #augmented reality #environment +3 more
Archived
Archived
Project Research

LUI: Large User Interface with Gesture and Voice Feedback

LUI is a scalable, multimodal web-interface that uses a custom framework of nondiscrete, free-handed gestures and voice to control modula...

in Object-Based Media
Vik Parth
#virtual reality #human-computer interaction #augmented reality +3 more
Archived
Project Research

City Science Lab Hamburg

MIT City Science is working with HafenCity University to develop CityScope for the neighborhood of Rothenburgsort in Hamburg, Germany. Th...

in City Science
Kent Larson · Margaret Church +3 more
#computer vision #augmented reality #civic technology +3 more
Archived
Project Research

Connected Coral

Connected Coral integrates physical and digital elements in a visualization of the environmental impacts on reefs. This complex projectio...

in Object-Based Media · Open Ocean
Katy Croff Bell · Emily Salvador +1 more
#art #augmented reality #interfaces +1 more
Archived
Project Research

AR Enhanced Wall Plants: Escape Pod

An environment of plants and mirrors that extends beyond the terrarium walls. 

in City Science
Alex Berke
#agriculture #architecture #augmented reality +1 more
Project Research

Taking a line on a walk

Bauhaus artist Paul Klee considered a line to be  one of the atomic elements of art and architecture. He famously described a line d...

in Opera of the Future
Charles Holbrow
#augmented reality
Project Research

Designing robots in mixed reality

This is a joint proposal from graduate students Vik Parthiban (Media Lab) and Andrew Spielberg (MIT CSAIL, Distributed Robotics Laborator...

in Object-Based Media
Vik Parth
#robotics #design #human-computer interaction +3 more
Archived
Project Research

Holographic Glasses for Augmented Reality

For my "How to Make Almost Anything" [HTMAA] class,  I attempted to build holographic glasses for augmented reality. These glasses w...

in Object-Based Media
Vik Parth
#augmented reality #holography
Archived
Article Research

Touchless gesture controls on phones? Think bigger

Vik Parthiban and other AR/VR researchers talk to Wired about the future potential of gesture control for interaction design.

via Wired · Aug. 12, 2019
in Object-Based Media
#augmented reality #technology #gesture interface
Publication Research

Experimental characterization of leaky-mode spatial light modulators fabricated via direct laser writing

Sundeep Jolly, Bianca Datta, Vik Parthiban, Daniel Smalley, and V. Michael Bove Jr. "Experimental characterization of leaky-mode spatial light modulators fabricated via direct laser writing", Proc. SPIE 10944, Practical Holography XXXIII: Displays, Materials, and Applications, 109440V (1 March 2019); https://doi.org/10.1117/12.2510174

Academic Paper, March 2019
in Object-Based Media
#augmented reality #holography
Publication Research

Experimental demonstration of precise holograms using complex light modulation

Vik Parthiban, Rudolph N. Kohn Jr., Jinyang Liang, and Michael F. Becker "Experimental demonstration of precise holograms using complex light modulation", Proc. SPIE 9761, Emerging Digital Micromirror Device Based Systems and Applications VIII, 97610M (15 March 2016); https://doi.org/10.1117/12.2208316

Proceedings, March 2016
in Object-Based Media
#augmented reality #holography
Article Research

Siggraph 2019 offers a sneak peek into what’s next for AR, VR, and CG

Held this week at the Los Angeles Convention Center, Siggraph 2019 is all about the future of 2D and 3D digital worlds.

via VentureBeat · July 30, 2019
in Fluid Interfaces
#virtual reality #augmented reality
Article Research

Augmented reality changing the factory landscape from PTC's room with a view

Valentin Heun describes his work with the PTC Reality Lab to transform factory operations by using augmented reality.

via Forbes · June 25, 2019
in Fluid Interfaces
#augmented reality #interfaces #fabrication
Archived
Project Research

Living Observatory Installation: A Transductive Encounter with Ecology

In the Living Observatory installation at the Other Festival, we invite participants into a transductive encounter with a wetland environ...

in Responsive Environments
Joseph A. Paradiso · Brian Mayton +1 more
#virtual reality #augmented reality #ecology +2 more
Archived
Project Research

Living Observatory: Sensor networks for documenting and experiencing ecology

Living Observatory is an initiative for documenting and interpreting ecological change that will allow people, individually and collectiv...

in Terrestrial Sensing · Responsive Environments
Glorianna Davenport · Joseph A. Paradiso +4 more
#virtual reality #augmented reality #data +6 more
Project Research

HeartBit

HeartBit is an interface designed for haptic heart rate biofeedback. A handheld heart beats alongside your own, mirroring the size, weigh...

in Fluid Interfaces
Oscar Rosello
#augmented reality #consumer electronics #health +4 more
Project Research

NeverMind: Using AR for memorization

NeverMind is an interface and application designed to support human memory. We combine the memory palace memorization method with augment...

in Fluid Interfaces
Pattie Maes · Oscar Rosello +1 more
#augmented reality #extended intelligence #health +2 more
Article Research

Augmentation vs Distraction

Pattie Maes discusses her group’s approach to bridging this divide and improving our relationships with technology.

via Virtual Reality Pop · April 9, 2019
in Fluid Interfaces
#augmented reality #health #technology
Project Research

Broadercasting

Ditch the truck. Live, collaborative broadcasting through mixed reality.

in Viral Communications
Hisham Bedri · Mike Hao Jiang +1 more
#augmented reality
Project Research

Mathland: Play with math in mixed reality

Mathematical experiences are intrinsic to our everyday lives, yet mathematics education is mostly confined to textbooks. Seymour Papert u...

in Fluid Interfaces
Judith Sirera i Pulido · Mina Khan +2 more
#augmented reality #learning
Project Research

CityScope PlayGround: MIT East Campus

This project depicts the design, deployment and operation of a Tangible Regulation Platform, a physical-technological apparatus made for ...

in City Science
Kent Larson · Ariel Noyman +1 more
#computer vision #architecture #augmented reality +5 more
Article Research

Live-streaming a marshland for fun—and science

Researchers live-stream data in Tidmarsh Wildlife Sanctuary with the hopes of better understanding wildlife restoration techniques.

via AP News · Nov. 8, 2018
in Responsive Environments
#virtual reality #augmented reality #ecology +2 more
Article Research

Art, Science, Technology Inspires Walt Disney Imagineers at MIT Media Lab Event

“Happiness makes the world go round."

via The Heights · Oct. 14, 2018
in Object-Based Media
#virtual reality #augmented reality #storytelling
Archived
Project Research

Tree

Tree is a virtual experience that transforms you into a rainforest tree. With your arms as branches and body as the trunk, you experience...

in Fluid Interfaces
Xin Liu · Yedan Qian +1 more
#virtual reality #augmented reality #environment
Archived
Project Research

RFind: Extreme localization for billions of items

Presenting RFind, a new technology that allows us to locate almost any object with extreme accuracy by transforming low-cost, battery-fre...

in Signal Kinetics
Fadel Adib · Yunfei Ma +1 more
#artificial intelligence #augmented reality #human-machine interaction +6 more
Archived
Project Research

HyperCubes: Learning computational concepts in Augmented Reality

HyperCubes is an augmented reality platform to help children understand computational concepts drawn from their physical surroundings, fr...

in Living Mobile
Anna Fuste
#design #augmented reality #learning +1 more
Archived
Archived
Project Research

Reality Editor 2.0

The Reality Editor is a web browser for the physical world: Point your phone or tablet at a physical object and an interface pops up with...

in Fluid Interfaces
Benjamin Reynolds · Pattie Maes +1 more
#augmented reality #interfaces #internet of things
Archived
Publication Research

Mathland: Constructionist Mathematical Learning in the Real World Using Immersive Mixed Reality

Mina Khan, Fernando Trujano, Pattie Maes, "Mathland: Constructionist Mathematical Learning in the Real World Using Immersive Mixed Reality" International Conference on Immersive Learning

Academic Paper, June 2018
in Fluid Interfaces
#augmented reality #learning
Archived
Research
Living Mobile

Enhancing mobile life through improved user interactions

#design #human-computer interaction #art +16 more
Not Accepting Applicants
Archived
Project Research

GeoBits

This is an open source geospatial exploration tool. Using various public APIs including Open Street Map and the United States Census, we ...

in City Science
Nina Lutz · Kent Larson +1 more
#computer vision #augmented reality #open source +1 more
Archived
Archived
Project Research

Singapore Pedestrian Accessibility

This project focused on pedestrian accessibility in collaboration with Singapore Centre for Liveable Cities. Researchers and planners cam...

in City Science
Nina Lutz · J. Ira Winder +1 more
#computer vision #augmented reality #open source +1 more
Archived
Archived
Project Research

GSK Places Initiative

This project is part of a parallel research endeavor with GSK Manufacturing. By simulating how scientists at the Upper Providence site in...

in City Science
Nina Lutz · J. Ira Winder +1 more
#computer vision #augmented reality #open source +1 more
Archived
Archived
Project Research

GSK Manufacturing Initiative

This project is the first of two projects in collaboration with GSK. We are developing a computational simulation that allows a human use...

in City Science
J. Ira Winder · Nina Lutz +1 more
#computer vision #augmented reality #open source +1 more
Archived
Archived
Project Research

Oasis

Oasis won Silver at the Edison Awards 2017.Oasis received the Best Paper Award at VRST 2016.Oasis is a novel system for automatically gen...

in Fluid Interfaces
Misha Sra · Pattie Maes
#virtual reality #augmented reality
Archived
Archived
Project Research

WordSense

As more powerful and spatially aware Augmented Reality devices become available, we can leverage the user’s context to embed reality with...

in Fluid Interfaces · ML Learning
Pattie Maes · Christian David Vazquez Machado
#virtual reality #augmented reality #learning +2 more
Archived
Article Research

AR is transforming tech. What can it do for cities?

Cities need to work to ensure that AR makes the leap from “cool experience,” to a technology that improves residents’ lives.

via CityLab · Aug. 3, 2018
in City Science
#augmented reality #civic technology #urban planning
Archived
Project Research

CityScope Riyadh

We recently led a workshop in Saudi Arabia, with staff from the Riyadh Development Authority, to test a new version of our CityScope plat...

in City Science
J. Ira Winder · Mohammad Hadhrawi +1 more
#computer vision #augmented reality #open source +1 more
Archived
Archived
Project Research

Mission Wildlife

Mission Wildlife is a research collaboration between San Diego Zoo Global and the MIT Center for Civic Media to explore the pot...

Ethan Zuckerman · Poseidon Ho +1 more
#augmented reality #civic media #civic technology +9 more
Archived
Post Research

"Bits and Bricks" Wins Best Demo Award at IEEE Future Technologies Conference

Ira Winder and the Tactile Matrix won the award for best demonstration at the IEEE Future Technologies Conference.

Dec. 2, 2017
in City Science
#computer vision #augmented reality #open source +1 more
Archived
Project Research

Reality Editor

The Reality Editor is a new kind of tool for empowering you to connect and manipulate the functionality of physical objects. Just point t...

in Fluid Interfaces
James Hobin · Pattie Maes +2 more
#augmented reality #consumer electronics #interfaces +1 more
Archived
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