art
artificial intelligence
health
human-machine interaction
learning + teaching
design
robotics
technology
architecture
consumer electronics
human-computer interaction
music
kids
wearable computing
bioengineering
data
politics
sensors
machine learning
networks
environment
social science
entertainment
cognition
space
economy
wellbeing
history
computer science
storytelling
interfaces
creativity
covid19
ethics
engineering
prosthetics
developing countries
alumni
civic technology
community
biology
privacy
social media
social robotics
communications
computer vision
augmented reality
public health
urban planning
neurobiology
imaging
virtual reality
industry
synthetic biology
biotechnology
social networks
affective computing
climate change
food
biomechanics
energy
transportation
government
social change
data visualization
behavioral science
fabrication
ocean
medicine
data science
cognitive science
startup
zero gravity
materials
women
agriculture
diversity
genetics
blockchain
prosthetic design
manufacturing
racial justice
gaming
neural interfacing and control
3d printing
sustainability
banking and finance
electrical engineering
ecology
fashion
human augmentation
civic action
bionics
cryptocurrency
construction
microfabrication
performance
healthcare
sleep
security
open source
systems
language learning
marginalized communities
natural language processing
microbiology
social justice
internet of things
autonomous vehicles
perception
mental health
collective intelligence
visualization
mechanical engineering
interactive
clinical science
water
nanoscience
cities
code
mapping
physiology
physics
nonverbal behavior
chemistry
voice
rfid
hacking
long-term interaction
textiles
trust
sports and fitness
biomedical imaging
algorithms
orthotic design
gender studies
networking
pharmaceuticals
culture
mechatronics
soft-tissue biomechanics
law
open access
autism research
assistive technology
member company
business
real estate
internet
exhibit
wireless
womens health
science
news
cells
decision-making
digital currency
asl
What would it be like if we could see our movement? Illuminate (2023, Chelsi Alise Cocking) is an interactive art installation in whic…
CoCo is a new live co-creative learning platform designed to empower educators to support young people in both physical and remote set…
Tod Machover’s first opera (he has now composed many more groundbreaking ones) was VALIS, and it made history when it premiered for the 10t…
Projects related to the theme of how digital systems may support attention, memory, and learning.
Perceptual illusions have the power to change our abilities and behaviours. Prior research in virtual reality (VR) has shown that transport…
Several of our projects aim to support learning and creativity. While some systems focus on a specific skill to be strengthened, e.g.,…
ColloGraphy (colloquy+calligraphy) is a tangible way to interact and communicate with another person from a different time, whether a loved…
We build technologies that interface with the sleeping mind. We track different sleep-stages using brain activity, muscle tensio…
Ultrasound is widely used for tissue imaging such as breast cancer diagnosis; however, fundamental challenges limit…
Dive is a project to explore and induce lucid dreams using mobile devices.Lucid dreams are dreams in which you are aware that you're …
Targeted dream incubation (TDI) is a methodology for guiding (or “incubating”) dreams towards specific themes. Please read the FAQ below to…
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a thir…
The close relationship between touch, gesture, and sound plays a critical role in expressive musical performance. Many acoustic instruments…
This project hosts a few experiments of 2D visualization of 3D moving processes. All of the experiments relate to repeating, machine…
This project transforms light into physical artifacts. I developed a custom software systems to capture images of sunlight in th…
People die twice.First, when they die.Then when they are forgotten.Rokusuke Ei (1933-2016)
This project explores a computational method to create controlled cuastics. I experiment with a process to transform pixels into caustic im…
OctoStudio is a free coding app available at octostudio.orgOctoStudio transforms how young people use mobile phones and tablets, enabl…
Have you ever needed a single-line font rather than an outline of a typeface? For instance in the use of digital fabrication processes such…
A Distance Learning Model for Global Laboratory-Based Synthetic Biology Education Synthetic Biology ( SynBio) tools hold the…
Cloud Light is a lighting object that draws inspiration from signed distance function geometries and nature. It functions as a lamp a…
Photorythms: a computational art-based inquiry of portrait photographyPhotorythms investigates whether computational methods such as facial…
A Counting is an ongoing series of software-generated live-streamed sound and video works composed of an evolving neverending count fr…
Dreaming through Code Designing creative learning workshops for local organizations committed to introducing technology to kids in a n…
Freedom Radio (in development) is an ongoing participatory artwork collecting multilingual thoughts and expressions of freedom across natio…
MM-RT is a tabletop tangible musical interface that employs electromagnetic actuators and small permanent magnets to physically induce soun…
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ow…
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary compositi…
“Can a man know the truth and tell it to the greatest number and still be misunderstood? Can one man be of the many and still be known?” Sc…
The City Symphony project by the Opera of the Future group brings creative musical participation to everyone while encouraging collaboratio…
This brief excerpt video shows a glimpse of some of Tod Machover’s innovative, unusual opera realized at—and with the collaboration of—the …
Music software that lets anyone compose music. The first music software program designed to teach students and adults how to compose music …
The Hyperinstruments project creates expanded musical instruments and uses technology to give extra power and finesse to virtuosic performe…