banking and finance
internet of things
neural interfacing and control
sports and fitness
point of care
natural language processing
Looking beyond smart cities
Designing systems for cognitive enhancement
With(in) is a multi-stage project that includes an exhibit, installation, qualitative exploration, and visual storytelling.This is a...
Advancing justice in Earth's complex systems using designs enabled by space
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Space Exploration Initiative
Promoting deeper learning and understanding in human networks
Engaging people in creative learning experiences
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Exploring new forms of social justice through art
Children’s oral language skills in preschool can predict their academic success later in life. Helping children improve their language an...
Sparking discussion about the social, cultural, and ethical implications of emerging technologies through design and storytelling
Designing for, with, and by nature
Revealing insights into the human condition and repairing brain disorders via novel tools for mapping and fixing brain computations
Creating technology for social change
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
Transforming data into knowledge
Cultivating wisdom through evolutionary and ecological engineering
How radical new collaborations will catalyze a revolution in health.
Reimagining human cooperation in the age of social media and artificial intelligence
For centuries, across geographies, religions, and cultures, people try to innovate ways of scaring each other. Creating a visceral emotio...
We present Norman, world's first psychopath AI. Norman was inspired by the fact that the data used to teach a machine learning algorithm ...
Project website: shelley.ai Human-AI collaborated stories: stories.shelley.ai Follow @shelley_ai to collaborate ...
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ...
Pillow-Talk is a set of connected objects intended to assist in the capture and recall digitally stored dreams and memories via natural a...
StoryBlocks aims to promote creative expression, literacy development, and social-emotional development through storytelling for children...
Developed as part of the Playful Words research project at the MIT Media Lab's Laboratory for Social Machines, Learning Loops aims to mak...
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary composi...
Maggie Coblentz is developing “The Interplanetary Cookbook”—a collection of speculative recipes, tools for eating, and sensory experience...
Analyzing detailed data from SpeechBlocks to understand how kids engage with constructionist literacy learning technologies, with th...
The new LEGO Papert Fellows will spend one week at LEGO headquarters in Denmark to share ideas and collaborate on projects.
Could a social robot collaboratively exchange stories with children as a peer and help improve their linguistic and storytelling skills? ...
Circuit Stickers is a toolkit for crafting electronics using flexible and sticky electronic pieces. These stickers are created by printin...
INSPIRE: Intelligence Never Seeks Perfection, Instead Requires Effort.Stories help us expand our sense of what's possible: by hearing fro...
Emotion recognition modeled as a goal-directed process!
A social robot modifies its behavior to change what you think about it!
This project takes the idea of the unity between heaven and man of the ancient Chinese philosophy I ching (Book of Changes), combine...
A video playlist portraying companies supported by the E14 Fund.
How to build intelligent music systems out of interacting audio-processing agents.
The Digital Construction Environment is the first architectural-scale structure fabricated with the Digital Construction Platform (DCP). ...
Often, we neglect to see the city as living, complex, and dynamic. However, shrouded by its masses of concrete and steel lie unique ecosy...
The Intertidal Experimentation Workshop will take place September 29 and 30 (9am to 2pm) at the MIT Media Lab, open to students ages 8-14...
Media filter bubbles sacrifice shared reality amongst US citizens. We aim to burst these echo chambers by presenting short, automatically...
We want to create immersive, personalized, and scalable digital experiences. In order to do that, we need to fundamentally rethink the wa...
A conversation between Ed Boyden and Tyler Cowen on optogenetics and expansion microscopy to storytelling and the nature of consciousness.
Mike Bove, head of the Object-Based Media group, on the current state of the technology and what his research team is working on.
Avery Normandin and Devora Najjar are on a mission to build literacy and appreciation for urban ecology.
EEEeb Spring 2019: Urban OceansMarch 24, April 7 and 21, May 19, June 2 To register, please visit this lin...
“Happiness makes the world go round."
The news is probably one of the first things people check in the morning, but how much does what you know and understand about the world ...
Enhancing mobile life through improved user interactions
Ariel Ekblaw speaks at Sónar+D
The Media Lab panel at San Diego Comic-Con covered inclusion, exploration, and the reciprocity between fiction and research at the Lab
The Storytelling project uses machine-based analytics to identify the qualities of engaging and marketable media. By developing models wi...