Tangible Media Group | MIT Media Lab
Tangible Media group
The Hacking Manufacturing program allowed students to gain exposure to the realities of deploying their research outside of academia.
Researchers in alum Sean Follmer’s lab at Stanford are developing a touch-based display to make computer-aided design tools more accessible.
Researchers have come up with an innovation that will delight the fashion industry and people concerned about animal welfare: 3D-printed fur
Xiao Xiao performs La Vie En Rose and a Tang Dynasty poem on the theremin at New Interfaces for Musical Expression (NIME).
Celebrating Hiroshi Ishii's mentorship and groundbreaking research
MIT Tangible Media Group’s SociaBowl aims to promote positive social dynamics via a dynamic table centerpiece.
The following Media Lab groups and projects are represented at CHI 2019
The Tangible Media group is researching human interaction with the gadgets and gizmos around us.
MAS professor recognized for a career of contributions to human-computer interaction.
Hackster.io profiles CONJURE, a project from the Tangible Media group that provides a tactile display for video games.
Winner and finalists in Fast Company's 2018 awards
The Ars Electronica Festival runs from September 6-10, 2018 in Linz, Austria
What if materials could defy gravity, so that we could leave them suspended in mid-air? ZeroN is a physical and digital interaction eleme...
TRANSFORM fuses technology and design to celebrate its transformation from a piece of still furniture to a dynamic machine driven by a st...
In an era where bio is the new interface, we are imagining a world where actuators and sensors can be grown rather than manufactured, and...
Creativity and Collaboration: Revisiting Cybernetic Serendipity, set out to underline the close connections between art and technology.
Cool things happen when you control water with a computer.
The first use-case for programmable droplets is a kind of automated painters' palette.
Using electric fields to manipulate droplets on a surface could enable high-volume, low-cost biology experiments.
How one collaborative month has changed Labbers' views of making stuff.
How ideas derived from art can lead to new technological concepts.
In 2013, bioengineer Wen Wang, then a research scientist at MIT, attended a talk on how Bacillus spores shrink in response to falling rel...
A fresh update from the Tangible Media Group is the latest attraction of the RADICAL ATOMS exhibition in the Ars Electronica Center
Ventilating flaps lined with live cells open and close in response to an athlete’s sweat.
Sheets of gelatin transform into 3D shapes when dunked in water; could save food shipping costs.
bioLogic fabric responds to an athlete's body temperature and humidity.
Sheets of gelatin transform into 3-D shapes when dunked in water; could save food shipping costs.
MIT Media Lab researchers are transforming basic sheets of plastic, paper or fabric into complex inflatables.
MIT’s tangible media group presents ‘aeroMorph, the programmable paper, plastic, and fabric self-folding origami-like inflatable structur...
Here's to your magnificent life, dear mentor and friend. May all who have known you carry on your childlike "espirit"—of joy, curiosity, ...
From fantasy to sportswear: bioLogic creates Second Skin.
Taking the guesswork out of “what if” scenarios.
By focusing all our attention on screens, we're losing the physical interaction of touch. These are the initiatives looking to change tha...