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Tangible Media Group | MIT Media Lab
Tangible Media group
Therms-Up! is a DIY method of creating inflatables and prototyping interactive materials from wasted thermoplastic bags that easily found...
In this project the ephemeral and intangible aspects of human communication are represented by a soap-bubble. The shapeless, intangi...
'Shells, often found on seashores, exemplifies the absence of existed lives. What if a presence dwells in to animate them?'Proj...
Renee Magritte's “Treachery of Images” highlighted the fallacy in which images and words are prescribed meaning. It is obvious that a pai...
HelioZZZ is an opacity changing eye mask that wakes you up with natural sunlight when you want it. The mask warms your eyes to help you f...
Dimensions of human movement that are absent from the eye, such as pressures, muscular tensions, and external features, are represe...
Orbiting is a cooperation between artist Thom Kubli and Prof. Hiroshi Ishii, featuring the Tangible Media Group. It is a novel approach t...
"Telepresence'" is raising a fundamental question about our existence. "I can see you, I can hear you, but where are you?"The Covid-19 pa...
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way t...
By Ken Nakagaki, Joanne Leong, Jordan L Tappa, Joao Wilbert, and Hiroshi IshiiOverviewProject HERMITS explores a way to greatly...
OverviewDefeXtiles are thin, flexible textiles of many materials that can quickly be printed into a variety of 3D forms using an inexpens...
MODULAND is a playground kit for learning electronic music.MODULAND is an interactive project created by the MIT Media Lab Berl...
Integrating sensors and actuators using flexible electronicsCurrently, the manufacturing of self-actuating and self-sensing robots requir...
In nature, hair has numerous functions such as providing warmth, adhesion, locomotion, sensing, and a sense of touch, as well as its well...
We developed a concept of transformative appetite, where edible 2D films made of common food materials (protein, cellulose or starch) can...
TRANSFORM fuses technology and design to celebrate its transformation from still furniture to a dynamic machine driven by a stream of dat...
Shape-changing interfaces give physical shape to digital data so that users can feel and manipulate data with their hands and body. Combi...
The project investigates how to make origami structure with inflatables with various materials. We introduce a universal bending mechanis...
Introducing TRANSFORM, a shape-changing desk. TRANSFORM is an exploration of how shape display technology can be integrated into our ever...
Shape displays can be used to render both 3D physical content and user interface elements. We propose to use shape displays in three diff...
ChainFORM is a modular hardware system for designing linear shape-changing interfaces. Each module is developed based on a servo motor wi...
Radical Atoms is our vision of interactions with future materials. Radical Atoms goes beyond Tangible Bits by assuming a hypothetical gen...