health
art
human-machine interaction
learning
artificial intelligence
robotics
architecture
consumer electronics
design
technology
kids
music
wearable computing
networks
politics
entertainment
bioengineering
economy
cognition
history
human-computer interaction
archives
data
machine learning
social science
storytelling
sensors
interfaces
space
environment
wellbeing
covid19
computer science
prosthetics
developing countries
engineering
privacy
social robotics
ethics
civic technology
social media
civic media
imaging
synthetic biology
communications
urban planning
neurobiology
augmented reality
public health
affective computing
virtual reality
biology
transportation
energy
community
biomechanics
data visualization
biotechnology
social change
computer vision
industry
ocean
3d printing
zero gravity
alumni
food
government
genetics
blockchain
racial justice
manufacturing
agriculture
medicine
gaming
data science
prosthetic design
women
social networks
construction
fashion
creativity
materials
banking and finance
open source
behavioral science
security
systems
crowdsourcing
cryptocurrency
collective intelligence
climate change
wiesner
makers
fabrication
internet of things
language learning
performance
neural interfacing and control
cognitive science
bionics
ecology
interactive
autonomous vehicles
perception
human augmentation
nonverbal behavior
civic action
mapping
physiology
extended intelligence
visualization
startup
physics
diversity
holography
clinical science
long-term interaction
gesture interface
marginalized communities
sports and fitness
networking
autism research
point of care
orthotic design
water
trust
natural language processing
voice
electrical engineering
hacking
mechanical engineering
nanoscience
pharmaceuticals
microfabrication
member company
primary healthcare
mechatronics
clinical trials
trade
academia
member event
open access
gender studies
rfid
soft-tissue biomechanics
chemistry
microbiology
real estate
randomized experiment
publishing
biomedical imaging
gis
event
exhibit
cartography
metamaterials
installation
Advancing justice in Earth's complex systems using designs enabled by space
Open Ocean
Promoting deeper learning and understanding in human networks
Creating scalable technologies that evolve with user inventiveness
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
Tom Standage and Seth Stevenson talk to a range of experts about what Victorian-era polar exploration can teach us about space travel.
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
Transforming data into knowledge
Collective memory and attention are sustained by two channels: oral communication (communicative memory) and the physical recording of in...
Communication technologies, from printing to social media, affect our historical records by changing the way ideas are spread and recorde...
What if we could look at the entire history of humanity at once? Pantheon aims to create a data-driven view of history by collecting...
Disobedience Award
Ethics Initiative
"It’s time for us to move beyond 'bias' as the anchor point for our efforts to build ethical and fair algorithms."
Collective Learning head César Hidalgo talks to Innovation Hub about cultural knowledge, and how our collective memories form and fade.
Jara-Figueroa C, Yu AZ, Hidalgo CA (2019) How the medium shapes the message: Printing and the rise of the arts and sciences. PLoS ONE 14(2): e0205771. https://doi.org/10.1371/journal.pone.0205771
I'm here to answer your questions about the award, my views on disobedience, and, of course, anything else.
César Hidalgo considers the role technology plays in how people and events enter, and fade from, collective memory.
The deep sea is the common heritage of all of humankind and we must all share in the responsibility to be good stewards of it.
Seventy percent of nations have deep-sea environments within their maritime Exclusive Economic Zones (EEZs), yet only 16 percent of them ...
Enhancing mobile life through improved user interactions
We investigate the structure and dynamics of a network representative of the global trading market that emerged during the 16th century.
Language is grounded in experience. Unlike dictionaries which define words in terms of other words, humans understand many basic words in...
Like the visible layers of a canyon, the layers in Artifacts of the Presence Era tell a story of past events. The images and sounds produ...
Communication is much more than the direct transfer of information. It is an interactive collaborative act including potentially rich ver...
Sensetable is a system that wirelessly, quickly, and accurately tracks the positions of multiple objects on a flat display surface. The t...
Joysticks are a natural interface for controlling F-11s. Mice and keyboards suffice for document preparation. But what is the right inter...
AlphaWolf presents a synthetic wolf pack comprised of autonomous and semi-autonomous wolves who interact with each other much as real wol...