AlphaWolf presents a synthetic wolf pack comprised of autonomous and semi-autonomous wolves who interact with each other much as real wolves do: forming dynamic social relationships based on their past experience. Several people can interact with this installation at the same time. Each participant affects the emotional state of her given wolf by howling, growling, or whimpering into a microphone. In addition, participants may encourage their wolves to interact with specific other wolves. The dynamics of how the wolves interact is determined by the wolves' internal state, their social position in the pack, and their previous experiences with their pack-mates. By letting participants "get inside the mind and body" of a wolf, we hope to give them a compelling opportunity to explore the meaning of social behavior. The installation features a suite of supporting technology, including evocative real-time computer graphics, autonomous cinematography, and dynamic scoring and sound design.

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