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We present Large Language Model for Mixed Reality (LLMR), a framework for the real-time creation and modification of interactive Mixed Real…
We develop systems that support health and wellbeing, with a special focus on mental health. We design, study and apply technologies s…
This paper introduces VR Haptics at Home, a method of repurposing everyday objects in the home to provide casual and on-demand haptic exper…
We demonstrate a multimodal approach for perceptual learning that supplements a perceptually-ambiguous audio stimulus with haptics. In our …
This project was produced as part of the 2021 Snap Creative Challenge, focused on "The Future of Co-located Social AR."Wem…
Social deduction or deception games are games in which a player or team of players actively deceives other players who are trying to discov…
ColloGraphy (colloquy+calligraphy) is a tangible way to interact and communicate with another person from a different time, whether a loved…
People die twice.First, when they die.Then when they are forgotten.Rokusuke Ei (1933-2016)