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    • Mengying Fang
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Mengying Fang

Tangible Media
 
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Project Research

Wemoji

This project was produced as part of the   2021 Snap Creative Challenge, focused on "The Future of Co-located Social AR."Wem…

in Fluid Interfaces
Joanne Leong · Pattie Maes +1 more
#human-computer interaction #augmented reality #communications
Project Research

Cardiac Arrest: Evaluating the Role of Biosignals in Gameplay Strategies and Players' Physiological Synchrony in Social Deception

Social deduction or deception games are games in which a player or team of players actively deceives other players who are trying to discov…

in Tangible Media · Affective Computing
Rosalind W. Picard · Neska Elhaouij +1 more
Project Research

▓▒░ TeleAbsence

People die twice.First, when they die.Then when they are forgotten.Rokusuke Ei (1933-2016)

in Tangible Media
Hiroshi Ishii · Xiao Xiao +8 more

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Massachusetts Institute of Technology
School of Architecture + Planning

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