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Emotions, shaped by past experiences, significantly influence decision-making and goal pursuit. Traditional cognitive-behavioral techniques…
An LLM-enabled system that integrates physiological data from wearables and contextual information to offer personalized, real-time health …
This paper introduces WatchThis, a novel wearable device that enables natural language interactions with real-world objects and environment…
We demonstrate a multimodal approach for perceptual learning that supplements a perceptually-ambiguous audio stimulus with haptics. In our …
We present Large Language Model for Mixed Reality (LLMR), a framework for the real-time creation and modification of interactive Mixed Real…
We develop systems that support health and wellbeing, with a special focus on mental health. We design, study and apply technologies s…
This project was produced as part of the 2021 Snap Creative Challenge, focused on "The Future of Co-located Social AR."Wem…
People die twice.First, when they die.Then when they are forgotten.Rokusuke Ei (1933-2016)