health
art
human-machine interaction
learning
artificial intelligence
robotics
architecture
consumer electronics
design
technology
kids
music
wearable computing
networks
politics
entertainment
bioengineering
economy
cognition
history
human-computer interaction
data
archives
machine learning
social science
storytelling
sensors
interfaces
space
environment
wellbeing
covid19
computer science
developing countries
prosthetics
engineering
privacy
social robotics
ethics
civic technology
social media
civic media
imaging
synthetic biology
communications
neurobiology
urban planning
public health
augmented reality
affective computing
virtual reality
biology
transportation
energy
community
biomechanics
data visualization
social change
biotechnology
computer vision
industry
ocean
3d printing
zero gravity
alumni
food
government
genetics
blockchain
racial justice
agriculture
manufacturing
medicine
gaming
data science
women
prosthetic design
construction
creativity
materials
social networks
fashion
open source
behavioral science
banking and finance
security
crowdsourcing
cryptocurrency
systems
collective intelligence
climate change
makers
wiesner
fabrication
internet of things
language learning
performance
neural interfacing and control
cognitive science
bionics
interactive
ecology
autonomous vehicles
perception
human augmentation
civic action
nonverbal behavior
mapping
extended intelligence
physiology
visualization
startup
diversity
physics
clinical science
holography
long-term interaction
gesture interface
networking
point of care
sports and fitness
autism research
orthotic design
marginalized communities
water
trust
natural language processing
electrical engineering
voice
microfabrication
hacking
mechanical engineering
nanoscience
pharmaceuticals
member company
primary healthcare
mechatronics
clinical trials
trade
academia
member event
open access
microbiology
gender studies
rfid
soft-tissue biomechanics
chemistry
real estate
randomized experiment
publishing
biomedical imaging
gis
event
exhibit
cartography
metamaterials
installation
code
Promoting deeper learning and understanding in human networks
Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, audito...
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
Augmenting and mediating human experience, interaction, and perception with sensor networks
The sense of smell is perhaps the most pervasive of all senses, but it is also one of the least understood and least exploited in HCI. We...
PerForm explores the intuitive meanings associated with the shape of objects, and how a deformable tool can allow for interaction based o...
Judith Amores and Pattie Maes. 2017. Essence: Olfactory Interfaces for Unconscious Influence of Mood and Cognitive Performance. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '17). ACM, Denver, CO, USA. DOI: http://dx.doi.org/10.1145/3025453.3026004
We show that using thin slices (< 1 minute) of facial expression and body language data, we can train a deep neural network to predict...
View the main City Science Andorra project profile.
View the main City Science Andorra project profile.The MIT Media Lab's City Science research group, the University of Andorra, and nation...
We only perceive a tiny sliver of the world around us. We are constrained by what our senses can process. These senses evolved to react t...
Can a magician and a robot collaborate on stage to create a believable, evocative performance?We are studying how th...
Elisa Celis, Peter Krafft, and Nathan Kobe. (2016). Sequential Voting Promotes Collective Discovery in Social Recommendation Systems. The Tenth International AAAI Conference on Web and Social Media (ICWSM).
In a study of human perception of music in relation to different representations of video graphics, this project explores the automatic s...