Background
Games and play offer unique spaces for people to engage in collaboration, collective creativity, and nuanced identity expression. In response to the established polarizing effects of social media, we wonder how intentionally designed games might offer unique opportunities to facilitate healthier discourse between people on and off-line.
Project
Analogia is a game for sharing real stories within communities using a combination of talking prompts and absurd images. Players take turns prompting one another to tell stories by playing image cards in response to story-threads. The only objective in this game is to make space for the magic of storytelling by being a generous listener and active facilitator in the process of getting to the heart of what you and your community truly value.
Building on research methods used in serious games research and user-centered design, Analogia is a physical prototype of an interconnected system in which card games can become the artifact of community dialogue. Both the images and conversational prompts used in the game are uniquely generated for each community that plays it. Leveraging rich free-text survey data, the cards are generated using text-to-image and large-language models.