Project

Time-Critical Networks for Interaction Design

Computer games and learning environments increasingly involve humans relating to computational avatars and robots. Intelligence-modeling software requires real-time interaction between the parts, with channel capacities that must match the best of human-human performance. Many multi-modal activities challenge the real-time communication and comprehension speeds between participants. This project aims to enhance human-machine and machine-machine communication capacities between entities in order to encourage new models of interaction.

Computer games and learning environments increasingly involve humans relating to computational avatars and robots. Intelligence-modeling software requires real-time interaction between the parts, with channel capacities that must match the best of human-human performance. Many multi-modal activities challenge the real-time communication and comprehension speeds between participants. This project aims to enhance human-machine and machine-machine communication capacities between entities in order to encourage new models of interaction.