A collection of tutorials to introduce computer protocols for sharing data between computers and over the internet, for artistic purposes.
This project focuses on sending raw data between computers, without compression, and without taking latency into account. The data is used for drawing on screens and for making sounds on your collaborator's computers, and share an audiovisual experience.
This project is an open sketchbook and a celebration of open source software for arts. It started in May 2020 and updated frequently, adn open for contributions, including the languages openFrameworks, Processing, ChucK, Pure Data, Python, and Node.js.