To, A., Ali, S., Kaufman, G. Hammer, J. (2018). Integrating Curiosity and Uncertainty in Game Design. The New Science of Curiosity (pp. 169-203). New York, NY: Nova Science Publishers, Inc.
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To, A., Ali, S., Kaufman, G. Hammer, J. (2018). Integrating Curiosity and Uncertainty in Game Design. The New Science of Curiosity (pp. 169-203). New York, NY: Nova Science Publishers, Inc.
Curiosity is the foundation of childhood development and continues on into adulthood; it is the cornerstone of scientific discovery, art and play. In the past, the study of curiosity has been mainly restricted to the field of psychology. Recently, a new science of curiosity has emerged that is multidisciplinary, applicative, and transformative. In this book, some of the leading researchers of this emerging field give a comprehensive background description, explain in detail the state-of-the-art advances, and raise future-looking insights into curiosity. The book includes accounts of new neuroscientific research of curiosity, computational models of infant-like robots, thought-provoking insights into knowledge and wisdom, and curious social robots that play with curious children.
Furthermore, applications of The New Science of Curiosity in art and game-design highlight the importance of these new approaches to fields outside science. The New Science of Curiosity also has a great impact on our day-to-day lives, described in the book regarding the medical profession and the educational system.
The New Science of Curiosity holds great promise for a better, deeper, and more comprehensive understanding of this elusive, yet crucial, aspect of human cognition. Only a multi-disciplinary diverse approach, as presented in this book, holds the key to unlocking the mysteries of exploration, seeking and investigative experiences of our grandiose dreams and daily lives.