Project

Stiff People's League

As virtual environments become more widely adopted for different tasks, it is critical that we develop techniques for designing spaces and interfaces that clearly suggest certain kinds of behavior for users, both in virtual environments and for people who interact with a virtual environment through a mixed-reality boundary. To explore these issues, we have designed and deployed a mixed-reality table soccer game in which teams of players�real and virtual�use two different interfaces to play a soccer-like game together.