Car seats, and other seating devices (such as wheel chairs) are the product of a steady evolution that began with regular chairs. Starting from zero, considering the physical, medical, and cognitive demands of driving, can we make a "seat" to make driving safer, better, and more fun? That makes us go faster on a race track and safer in a city or when driving on snow? Can we make a "seat" that excites the parts of our brain activated by bicycling, skiing, or playing a musical instrument? Based on previous work with the "Athlete Seat," we are rethinking vehicle control in a way that allows for improved performance and driver well-being.