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Project

3D Mobility

Copyright

GB

 GB

Unfolding the way we move. 

Mobility has shaped the built environment since humans started settling together. From industrial towns to post-industrial innovation and service hubs, the mobility mode of the era was key in shaping not only the physical attributes of cities, but also the efficacy. In order to allocate the massive migration from rural areas, cities are growing and becoming more dense. Although high density can minimize transportation cost and energy, several problems start to appear if they are not planned carefully. Urban ventilation potential is reduced and open seen spaces are limited, compromising our experience and life quality. Residential, office, and retail get closer but remain arranged in conventional ways. A two-dimensional street that organizes the way we live and keeps transportation methods are in permanent conflict. Too fast for those who live in it, and too slow and congested for those that go by.

Urban mobility is becoming more electric, more autonomous, more shared, and more connected, indicators that call for a mobility revolution, and designers have the chance to reinvent the way city is experienced.

Today, more than ever, the scale and rate of urban expansion is making mobility solutions a key concern, which will impact large segments of the global population since it is estimated that by 2050, more that two thirds of the global population will be living in cities. We  propose a new experience and mobility around cities, unfolding the city networks and using its third dimensions, different mobility, speed modes (static, mass transportation, internal transportation), public areas appearing in rooftops, and mix-use spaces in intersticial parts of buildings. Through simulation as a tool, we can understand the impact of this new disrupting mobility system, avoiding to repeat mistakes like those made in the past.