Safinah Arshad Ali

Personal Robots
Publication

Constructionism, Ethics, and Creativity: Developing Primary and Middle School Artificial Intelligence Education

Ali, S., Williams, R., Payne B., Park H., Breazeal C. (2019) Constructionism, Ethics, and Creativity: Developing Primary and Middle School Artificial Intelligence Education. Presented in the International Workshop on Education in Artificiation Intelligence K-12 (EDUAI ’19). Palo Alto, CA, USA. Proceedings of IJCAI 2019.

Publication

Sonify: Making Visual Graphs Accessible

Ali S., Muralidharan L., Alfieri F., Agrawal M., Jorgensen J. (2019) Sonify: Making Visual Graphs Accessible. In: Ahram T., Taiar R., Colson S., Choplin A. (eds) Human Interaction and Emerging Technologies. IHIET 2019. Advances in Intelligent Systems and Computing, vol 1018. Springer, Cham

Publication

Leveraging Social Robots as a Creativity Support Tool for Young Children

Ali, S., Moroso, T. (2019). Leveraging Social Robots as a Creativity Support Tool for Young Children. Poster. Computer Science and Learning Science Symposium 2019.

Publication

A Good Scare: Leveraging Game Theming and Narrative to Impact Player Experience

Holmes, J., To, A., Zhang, F., Ali, S., Bai, Z., ... & Hammer, J.. (2019). A Good Scare: Leveraging Game Theming and Narrative to Impact Player Experience. In Proceedings of CHI 2019.

Publication

The New Science of Curiosity

To, A., Ali, S., Kaufman, G. Hammer, J. (2018). Integrating Curiosity and Uncertainty in Game Design. The New Science of Curiosity (pp. 169-203). New York, NY: Nova Science Publishers, Inc.

Publication

A Social Robot System for Modeling Children's Word Pronunciation

Spaulding, S., Chen, H., Ali, S., Kulinski, M., & Breazeal, C. (2018, July). A Social Robot System for Modeling Children's Word Pronunciation: Socially Interactive Agents Track. In Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems (pp. 1658-1666). International Foundation for Autonomous Agents and Multiagent Systems.

Publication

The Use of Social Robots for Social Emotional Communication within Families with Autism Spectrum Disorder

Ali, S., Breazeal, C. (2018). The Use of Social Robots for Social Emotional Communication within Families with Autism Spectrum Disorder. Play Make Learn

Publication

Can Children Learn Creativity from a Social Robot?

Ali, S., Moroso, T., Breazeal, C. (2019). Can Children Learn Creativity from a Social Robot? In Proceedings of ACM Creativity and Cognition 2019.

Publication

Integrating Curiosity and Uncertainty in Game Design

To, A., Ali, S., Kaufman, G., & Hammer, J. (2016). Integrating Curiosity and Uncertainty in Game Design. DiGRA/FDG '16 - Proceedings of the First International Joint Conference of DiGRA and FDG.

Publication

Transition from Game Driven Goal Delineation to Goal Driven Game Design in Tandem Transformational Game Design

Ali, S., To, A., Fath, E., Bai, Z., ... & Kaufman, G. (2018). Transition from Game Driven Goal Delineation to Goal Driven Game Design in Tandem Transformational Game Design Proceedings of the International Academic Conference on Meaningful Play.

Publication

Analytic Frameworks for Audience Participation Games and Tools

Ali, S., Moeller, R., Choi, J., Hammer, J. (2017) Analytic Frameworks for Audience Participation Games and Tools - Spectating Play 2017

Publication

Tandem Transformational Game Design: A Game Design Process Case Study

To, A., Fath, E., Zhang, E., Ali, S., Kildunne, C., Fan, A., ... & Kaufman, G. (2016). Tandem Transformational Game Design: A Game Design Process Case Study - Proceedings of the International Academic Conference on Meaningful Play.

Publication

Guilt, Robots, and Interaction Design

Ali, S., Bahuguna, B. (2016, July). Guilt, Robots, and Interaction Design. Article

Publication

The Suggested Web is Killing Discovery

Ali, S. (2016, June). The Suggested Web is Killing Discovery. Article.

Publication

CaptuRing: A Tangible Imaging Tool for Brainstorming

Agarwal, B., Goel, V., Ali, S., Talukdar, N., & Sorathia, K. (2014, December). CaptuRing: A Tangible Imaging Tool for Brainstorming. Proceedings of the India HCI 2014 Conference on Human Computer Interaction (p. 132). ACM.