2 2 8
Tuesday 3-5 Recitation: Wednesday 7-9pm
N52-337
Work for a Member organization and need a Member Portal account? Register here with your official email address.
Jan. 22, 2026
From nano materials to bodies, cities and outer space, this course — taught by Professor Behnaz Farahi and Danniely Staback Rodríguez —explores design as a practice that moves across systems and disciplines to address present-day challenges. Inspired by Charles and Ray Eames’ Powers of Ten, students investigate how matter, information, and intelligence behave at different scales—and how design, enhanced by computational tools, fabrication, and critical inquiry, serves as common ground between them.
Students will investigate how matter, information, energy, and form behave differently across scales, and how these differences demand new ways of seeing, modeling, fabricating, and intervening. Through hands-on experimentation and interdisciplinary methods, the course introduces computational tools, fabrication techniques, and conceptual frameworks that connect materials, machines, bodies, and environments.
Rather than treating design as a fixed discipline, the course positions it as a translational practice, one that bridges engineering, science, art, and the humanities to address complex, multi-scalar problems. The course aims to develop design research methodologies for working across disciplines and scales, equipping students to navigate and design within interconnected systems, from micro-material behaviors to spatial, social, and urban dynamics.
COURSE OUTCOME
The course is structured as a weekly lecture and a lab session. An exciting lineup of guest speakers, artists, and practitioners will expose students to a wide range of ideas, practices, and methodologies across design, art, and technology.
Through three short projects, the course will expose students to different aspects and takes on design process. The course is supplemented by a series of hands-on tutorials led by TAs, covering computational design, material computation, and digital fabrication techniques.
Mini project 1:
Design–Where do we begin? This first project prompts an introduction to the main ideas of the course. Accompanied by lectures and guest presentations, it sets us off to think about the world around us and to wonder what makes good design? Students will observe, document, and analyze a design feature, object or system found in their surroundings. This chosen Object of Design will be the starting point for fast-paced research, analysis, speculation and invention. The project will ask students to conceptualize, abstract, represent and communicate ideas to an audience, while exploring synergies across scales and fields of expertise.
Mini Project 2:
This mini project unfolds alongside lectures on material intelligence, material computation, material expressivity, and design methodologies, inviting students to explore how matter, forces, and form interact to produce emergent behaviors across scales. Drawing from bio-inspired design, computational design, and material computation, students will experiment with material systems that move, adapt, or self-organize, whether through physical forces, biological processes, or computational logic. Students are encouraged to approach material research as an ecological and bioregional practice, exploring material intelligence embedded in place and rethinking waste as a resource. The project frames materials not as passive substrates, but as active participants in design, culminating in a material-driven experiment or prototype.
Students are encouraged to work with locally sourced materials and phenomena, including:
Mini Project 3:
If the first project asked us to investigate the legacy of human-made objects, and the second project focused on the material intelligence of the natural world, the third and final project turns our attention to the social aspects of design and its potential for impact.
This mini project invites students to use design as a critical and speculative tool to interrogate collective, cultural, and technological systems. Drawing from design fiction, critical design, and interrogative design, students will explore how design can provoke reflection, reveal hidden assumptions, and imagine alternative futures. Rather than solving a problem, the project asks students to frame a question—about power, technology, identity, AI, or social systems—and materialize it through a speculative design. The outcome should prompt dialogue about the implications of design in shaping collective life.
LEARNING OBJECTIVES
Instructors
Dr. Behnaz Farahi
Danniely Staback Rodríguez
TAs
Avigail Gilad
Sergio Eduardo Mutis Ordóñez